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1 Sep 2011Jose David Pujo
With SendInput:void SetNumLock (bool active){ BYTE keyState[256]; GetKeyboardState((LPBYTE)&keyState); bool active0= keyState[VK_NUMLOCK] & 1; if (active0!=active) { INPUT inp[2]; ZeroMemory(inp, sizeof(inp)); inp[0].type=INPUT_KEYBOARD; ...