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Designing a framework for a game engine using C++

, 6 Jul 2008 CPOL
This article describes my work in creating a framework for a generic game engine in C++.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

nalla
Team Leader
United Kingdom United Kingdom
Nalla has 9+ years of experience in system software development using C++/C# on Windows/Linux platform applied using OOAD/UML. He has good knowledge of x86 and AMD64 architecture.

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