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Designing a framework for a game engine using C++

, 6 Jul 2008
This article describes my work in creating a framework for a generic game engine in C++.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

nalla
Team Leader
United Kingdom United Kingdom
Nalla has 9+ years of experience in system software development using C++/C# on Windows/Linux platform applied using OOAD/UML. He has good knowledge of x86 and AMD64 architecture.

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