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Design and Implementation of a High-performance TCP/IP Communications Library

, 3 Aug 2008 CPOL 98.6K 3.4K 272
A TCP/IP Communications Library, designed to handle client-server data transmission for a massive multiplayer online game.


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About the Author

Software Developer (Senior) Troppus Software
United States United States
Currently working as a Senior Silverlight Developer with Troppus Software in Superior, CO. I enjoy statistics, programming, new technology, playing the cello, and reading codeproject articles. Smile | :)

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