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Kinect for Windows SDK Programming Guide – A review

By , 7 Apr 2013

Editorial Note

This article is in the Book Review chapter. Reviews are intended to provide you with information on books - both paid and free - that others consider useful and of value to developers. Read a good programming book? Write a review!

Alternatives

Members may post updates or alternatives to this current article in order to show different approaches or add new features.

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Simon Jackson
Architect ZenithMoon Studios
United Kingdom United Kingdom
Long time game developer / IT maniac.
By day working as a lowly Technical Architect for a healthcare software firm, by night Masquerading as the Master Chief of ZenithMoon Studios.
 
At heart I'm a community developer breaking down lots of fun and curious technologies and bringing them to the masses.
 
I'm also a contributor to several open source projects, most notably the AdRotator advertising rotator project for Windows and Windows Phone.
 
After a hefty break with Windows Phone and Windows 8 I'm heading back to my XNA roots to show how beginners and current XNA devs can take their skills forward with XNA's bleak future.
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