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OpenGL Terrain Generation - An Introduction

, 18 May 2006
This code will demonstrate how to generate a terrain from a bitmap file.

Revisions


  

Compare Revision Minor Date Status Editor
1 - publicly available No 18-May-06 11:54 Available Smitha Nishant

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About the Author

Vahe Karamian
Software Developer Noorcon Inc.
United States United States
Published Books:

Introduction to Game Programing: Using C# and Unity 3D designed and developed to help individuals that are interested in the field of computer science and game programming. It is intended to illustrate the concepts and fundamentals of computer programming. It uses the design and development of simple games to illustrate and apply the concepts.

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Vahé Karamian
www.noorcon.com
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