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2D Polygon Collision Detection

, 20 Sep 2006 MIT
An article on polygon collision detection. Can be used to implement collision between sprites in a 2D game. The algorithm can also be extended to 3D.

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Compare Revision Minor Date Status Editor
1 - publicly available No 20-Sep-06 16:36 Available Smitha Nishant

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This article, along with any associated source code and files, is licensed under The MIT License

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About the Author

Laurent Cozic
Software Developer Pogopixels Ltd
United Kingdom United Kingdom
Pogopixels is a London based software company specialising in the development of widgets, Flash and internet-based software.

It delivers innovative software solutions to companies using the latest technologies including Adobe AIR, Yahoo Widgets, or Google Desktop.

Have a look at pogopixels.com for more information.

On my spare time, I work on the Appetizer open source project: http://app.etizer.org It's a portable dock for Windows.

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