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Parallel programming on PlayStation 3 (Cell architecture) by example: Puzzle solving

, 14 Jul 2008
A bird's eye view of the programming model for the new PlayStation 3 console and an interesting example of useful concurrency.

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Compare Revision Minor Date Status Editor
2 - publicly available No 26-Feb-11 13:13 Available Smitha Nishant
1 No 15-Jul-08 3:49 Composing Dragos Sbirlea

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About the Author

Dragos Sbirlea
Software Developer
Romania Romania
Dragos is currently a student at the Polytechnic University of Bucharest. He likes keeping up to date with new and amazing technologies and he hopes he will one day master the mechanisms behind modern day programming languages so that he can write the best possible code from a performance and maintainability point of view.

He keeps track of the things he learns on a daily basis on his blog, at http://picobit.wordpress.com/ .

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