Click here to Skip to main content
Click here to Skip to main content
Add your own
alternative version
Go to top

TetroGL: An OpenGL Game Tutorial in C++ for Win32 Platforms - Part 1

, 26 Aug 2008
Learn to create a Win32 message loop and game window and how to set-up OpenGL properly for 2D games

Revisions


  

Compare Revision Minor Date Status Editor
publicly available No 26-Aug-08 10:32 Available Sean Ewington

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

Cedric Moonen
Engineer
Belgium Belgium
I am a 29 years old guy and I live with my girlfriend in Hoegaarden, little city from Belgium well known for its white beer Smile | :) .
I studied as an industrial engineer in electronics but I oriented myself more towards software development when I started to work.
Currently I am working in a research centre in mechatronica. I mainly develop in C++ but I also do a bit of Java.
When I have so spare time, I like to read (mainly fantasy) and play electric guitar.

| Advertise | Privacy | Mobile
Web03 | 2.8.140922.1 | Last Updated 26 Aug 2008
Article Copyright 2008 by Cedric Moonen
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid