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Designing a framework for a game engine using C++

, 6 Jul 2008 CPOL 31.3K 1.1K 22
This article describes my work in creating a framework for a generic game engine in C++.



Compare Revision Minor Date Status Editor
1 - publicly available No 6-Jul-08 16:41 Available Smitha Vijayan


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Team Leader
United Kingdom United Kingdom
Nalla has 9+ years of experience in system software development using C++/C# on Windows/Linux platform applied using OOAD/UML. He has good knowledge of x86 and AMD64 architecture.

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