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How to Correctly Manage Screen Resolutions in Game Programming

, 2 Dec 2011 CPOL
Correctly managing screen resolutions in game programming



Compare Revision Minor Date Status Editor
1 - publicly available No 2-Dec-11 3:49 Available Deeksha Shenoy


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Vasily Tserekh
Software Developer
United States United States
Born on 86, had my first computer at the age of 8, wrote my first code at the age of 15(pascal), began to study software engineering at 2005 and graduated in 2010. Now I am currently developing software for ERP systems in "Michell Consulting, LLC" . I have a dev blog My real passion is 3D game programming and playing guitar. I've programmed stuff in C#, python, Delphi, PHP, C++, JS, QT and others...

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