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Creating a Casual Puzzle Game in Managed Code for Windows Mobile Devices

, 12 Dec 2008 CPOL 37.8K 1.1K 42
This article shows how to create a casual (easy, simple, and fun) puzzle game in managed code for Windows Mobile devices.



Compare Revision Minor Date Status Editor
4 - publicly available Yes 5-Feb-13 14:46 Available Sean Ewington
Updates in content.
3 No 5-Apr-10 14:15 Available Smitha Vijayan
2 No 12-Dec-08 14:04 Composing Sean Ewington
1 No 12-Dec-08 14:04 Composing Sean Ewington


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Software Developer Citrix
United States United States
Bill is a senior software engineer. He designs and developments cloud based, web accessible on-demand provisioning system used for provisioning Citrix-based training and demo environments in Visual Studio 2010, .NET Framework, C# and SQL Server 2008. He resides in NJ with his wife Lucy and their dog Yoda.

Prior to web development, he spent seven years in the mobile enterprise space working at companies such as Peak Technologies, Countermind, and Blue Dot Solutions in the Denver, Colorado metropolitan area building enterprise solutions in the .Net Compact Framework, XML and SQL. He also has significant experience in the telecommunication space with various roles at AT&T Bell Laboratories, Lucent Technologies and Avaya where he worked on development and localization of the AUDIX platform and other voice messaging technologies.

Having spend his salad days playing around with his Atari 400, in his spare time, he likes to tinker with game programming, 8-bit computers and the classic arcade machines of his youth.

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