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OpenGL ES: Texture2D and the Power of Two

, 19 Jul 2009 CPOL
How to adjust your Texture2D object to allow any sized textures in your OpenGL ES project.

Revisions


  

Compare Revision Minor Date Status Editor
5 - publicly available No 14-May-10 21:45 Available Deeksha Shenoy
4 No 31-Mar-10 15:55 Composing Sean Ewington
3 No 19-Jul-09 14:24 Composing Smitha Nishant
2 No 19-Jul-09 22:21 Composing Craig Giles
1 No 19-Jul-09 14:24 Composing Craig Giles

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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Craig Giles
United States United States
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