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OpenGL ES: Texture2D and the Power of Two

, 19 Jul 2009 CPOL
How to adjust your Texture2D object to allow any sized textures in your OpenGL ES project.



Compare Revision Minor Date Status Editor
5 - publicly available No 14-May-10 21:45 Available Deeksha Shenoy
4 No 31-Mar-10 15:55 Composing Sean Ewington
3 No 19-Jul-09 14:24 Composing Smitha Vijayan
2 No 19-Jul-09 22:21 Composing Craig Giles
1 No 19-Jul-09 14:24 Composing Craig Giles


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Craig Giles

United States United States
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