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Design and Implementation of a High-performance TCP/IP Communications Library

, 22 Jul 2009 CPOL
A TCP/IP Communications Library, designed to handle client-server data transmission for a massive multiplayer online game.

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Compare Revision Minor Date Status Editor
2 - publicly available No 22-Jul-09 12:35 Available Smitha Nishant
1 No 22-Jul-09 17:23 Composing owen654321

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

owen654321
Software Developer (Senior) Troppus Software
United States United States
Currently working as a Senior Silverlight Developer with Troppus Software in Superior, CO. I enjoy statistics, programming, new technology, playing the cello, and reading codeproject articles. Smile | :)

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