Click here to Skip to main content
Click here to Skip to main content
Add your own
alternative version

Design and Implementation of a High-performance TCP/IP Communications Library

, 22 Jul 2009 CPOL
A TCP/IP Communications Library, designed to handle client-server data transmission for a massive multiplayer online game.

Revisions


  

Compare Revision Minor Date Status Editor
2 - publicly available No 22-Jul-09 12:35 Available Smitha Vijayan
1 No 22-Jul-09 17:23 Composing owen654321

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

owen654321
Software Developer (Senior) Troppus Software
United States United States
Currently working as a Senior Silverlight Developer with Troppus Software in Superior, CO. I enjoy statistics, programming, new technology, playing the cello, and reading codeproject articles. Smile | :)

| Advertise | Privacy | Terms of Use | Mobile
Web04 | 2.8.141223.1 | Last Updated 22 Jul 2009
Article Copyright 2009 by owen654321
Everything else Copyright © CodeProject, 1999-2014
Layout: fixed | fluid