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VCMAME - Multiple Arcade Machine Emulator for Visual C++

, 3 Sep 2003 CPOL
This article will explain some of the software engineering issues inside the MAME source tree, and provide an overview of how the emulation actually works.

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Compare Revision Minor Date Status Editor
2 - publicly available No 10-Jul-14 10:51 Available Sean Ewington
Updates in content. Changes: 455
1 No 4-Sep-03 0:00 Available Chris Maunder

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Bryan McPhail

United States United States
Bryan McPhail is a senior software engineer currently employed at Steel Monkeys Ltd (http://www.steelmonkeys.com) in Glasgow, Scotland, developing games software for Xbox, Playstation 2 & PC.
 
He has contributed to the MAME project since 1998 and continues to do so in the very rare event of having spare time!

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