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OpenGL for Both Native and .NET Environment

, 7 Jan 2013
This article shows how you can bring OpenGL to both native and .NET environment.

Revisions


  

Compare Revision Minor Date Status Editor
publicly available No 7-Jan-13 12:16 Available Smitha Vijayan
Initial creation

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Junlin Xu
Software Developer
United States United States
Junlin Xu is the founder of Computations & Graphics, Inc. (www.cg-inc.com) and author of OpenGraph Library and Real3D-Analysis. He has seventeen years of software development experience. His expertise includes C++, C#, C++/CLI, ObjectiveC, MFC, OpenGL, DirectX, WIN32 API, COM/COM++, WinForms, MS SQL, MySql, ASP.NET, WCF, WPF, Mirth Connect. He is also an expert in Finite Element Method procedure. He is currently a software engineer at a company in Colorado. He can be reached at junlin.xu@gmail.com.

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