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XNA and Beyond, the notable mentions

, 16 Jan 2013 CPOL 7.5K 8
Some of the other frameworks which use XNA as a baseline.

Revisions


  

Compare Revision Minor Date Status Editor
7 - publicly available No 16-Jan-13 11:15 Available Sean Ewington
Updates in content.
6 No 16-Jan-13 9:49 Available Smitha Vijayan
Updates in content.
5 No 16-Jan-13 5:04 Pending Simon Jackson
A clarification added by one of the projects mentioned and an update to the categories
4 No 10-Jan-13 12:43 Available Smitha Vijayan
Updates in content.
3 No 10-Jan-13 11:28 Pending Simon Jackson
Minor formatting updates for codeproject following import and category updates
2 No 10-Jan-13 10:08 Available Smitha Vijayan
Updates in content.
1 No 10-Jan-13 9:25 Pending Sean Ewington
Updates in content. 918 changes had been made.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Simon Jackson
Architect ZenithMoon Studios
United Kingdom United Kingdom
Long time game developer / IT maniac.
By day working as a lowly Technical Architect for a healthcare software firm, by night Masquerading as the Master Chief of ZenithMoon Studios.

At heart I'm a community developer breaking down lots of fun and curious technologies and bringing them to the masses.

I'm also a contributor to several open source projects, most notably the AdRotator advertising rotator project for Windows and Windows Phone.

After a hefty break with Windows Phone and Windows 8 I'm heading back to my XNA roots to show how beginners and current XNA devs can take their skills forward with XNA's bleak future.

ID&Xbox MVP & Best selling author
[Mastering Unity 2D Game Development] (https://www.packtpub.com/game-development/mastering-unity-2d-game-development)
[Unity 3D UI Essentials] (https://www.packtpub.com/game-development/unity-3d-gui-essentials)

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