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D3dScenePresenter - How to present and manipulate a 3D scene using MDX

, 15 Feb 2013
This article shows how we can present a 3D scene and, perform common operations (zoom, rotate, move, zoom to specific region, adjust the camera to view the whole of the scene, and pick a 3D shape on a specific region on the rendered surface) on it, using Managed DirectX.

Revisions


  

Compare Revision Minor Date Status Editor
publicly available No 15-Feb-13 8:59 Available Smitha Vijayan
Updates in content.
12 No 15-Feb-13 8:14 Pending Shmuel Zang
Updates in content.
11 No 11-Feb-13 14:35 Available Smitha Vijayan
Updates in content.
10 No 11-Feb-13 14:15 Pending Shmuel Zang
Updates in content.
9 No 3-Feb-13 8:15 Available Smitha Vijayan
Updates in content.
8 No 3-Feb-13 7:52 Pending Shmuel Zang
Updates in content.
6 No 3-Feb-13 2:49 Pending Shmuel Zang
Updates in content.
5 No 2-Feb-13 15:14 Pending Shmuel Zang
Updates in content.
4 No 31-Jan-13 13:15 Available Smitha Vijayan
Updates in content.
3 No 31-Jan-13 11:43 Pending Shmuel Zang
Updates in content.
2 No 30-Jan-13 11:50 Available Smitha Vijayan
Updates in content.
1 No 30-Jan-13 11:49 Available Smitha Vijayan
Initial creation

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Shmuel Zang
Software Developer
Israel Israel
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