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PCL Targets for Mono / MonoGame Projects

, 6 Apr 2013 CPOL 7.6K 7
PCL targets for Mono / MonoGame projects



Compare Revision Minor Date Status Editor
4 - publicly available No 30-May-13 17:55 Available Deeksha Shenoy
Updates in content. 124 changes had been made.
1 No 1-Apr-13 10:14 Available Smitha Vijayan
Updates in content. 655 changes had been made.


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Simon Jackson
Architect ZenithMoon Studios
United Kingdom United Kingdom
Long time game developer / IT maniac.
By day working as a lowly Technical Architect for a healthcare software firm, by night Masquerading as the Master Chief of ZenithMoon Studios.

At heart I'm a community developer breaking down lots of fun and curious technologies and bringing them to the masses.

I'm also a contributor to several open source projects, most notably the AdRotator advertising rotator project for Windows and Windows Phone.

After a hefty break with Windows Phone and Windows 8 I'm heading back to my XNA roots to show how beginners and current XNA devs can take their skills forward with XNA's bleak future.

ID&Xbox MVP & Best selling author
[Mastering Unity 2D Game Development] (
[Unity 3D UI Essentials] (

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