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Enriching the online experience of the game 'Go' with Windows Azure

, 3 May 2013 CPOL
An outline for a plan to build a real time, multiplayer, cross platform edition of the game Go.

Editorial Note

This article is an entry in our Windows Azure Developer Challenge. Articles in this sub-section are not required to be full articles so care should be taken when voting. Create your free Azure Trial Account to Enter the Challenge.

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Compare Revision Minor Date Status Editor
6 - publicly available No 3-May-13 10:04 Available Smitha Nishant
Updates in content. 1 changes had been made.
5 No 3-May-13 10:01 Pending TYoungjr
Updates in content. 2 changes had been made.
3 No 2-May-13 22:49 Pending TYoungjr
Updates in content. 12 changes had been made.
2 No 2-May-13 22:44 Pending TYoungjr
Updates in content. 681 changes had been made.
1 No 2-May-13 19:21 Composing TYoungjr
Initial creation

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

TYoungjr
Software Developer
United States United States
I’ve been writing professionally for over a year and have over six years of professional IT experience. I’ve worked with firms such as Grant Thornton and Trading Technologies. I’ve also garnered experience from my time as a government contractor. I’ve demonstrated proficiency at professional software development, writing technical documentation and writing proposals for agencies such as Patent Trade Office and Dept. of Defense. I’m familiar programming languages and style guides including: C#, Java, Scala , and the Yahoo! style guide.

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