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OAG Library (OpenGL) Part 2.1 - Drawing Objects 2D using the Mouse and Programatically

, 13 Aug 2011 CPOL
This tutorial shows Library Code for Geometries 2D how to draw them programatically and how draw to objects using the mouse in an application MFC.



Compare Revision Minor Date Status Editor
16 - publicly available No 13-Aug-11 16:27 Available Deeksha Shenoy
15 No 7-Aug-11 11:50 Available Deeksha Shenoy
14 No 23-Oct-10 9:04 Available Deeksha Shenoy
13 No 27-Sep-10 20:19 Composing Deeksha Shenoy
12 No 23-Jul-10 22:46 Composing Eduardo Tucci
11 No 22-Jun-10 22:13 Composing Eduardo Tucci
10 No 22-Jun-10 22:10 Composing Eduardo Tucci
9 No 20-Jun-10 21:12 Composing Eduardo Tucci
8 No 13-Jun-10 19:06 Composing Eduardo Tucci
7 No 12-Jun-10 18:10 Composing Eduardo Tucci
6 No 12-Jun-10 12:34 Composing Eduardo Tucci
5 No 12-Jun-10 12:28 Composing Eduardo Tucci
4 No 12-Jun-10 8:18 Composing Eduardo Tucci
3 No 11-Jun-10 22:33 Composing Eduardo Tucci
2 No 11-Jun-10 22:31 Composing Eduardo Tucci
1 No 11-Jun-10 22:27 Composing Eduardo Tucci


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Eduardo Tucci
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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