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Introduction to iOS Graphics APIs: Part 1

, 19 Jul 2010 CPOL
The first part of an introduction to the iOS graphics APIs. In this article, I look at some of the Quartz 2D / Core Graphics APIs.



Compare Revision Minor Date Status Editor
4 - publicly available No 24-Sep-10 16:32 Available Smitha Nishant
3 No 24-Sep-10 16:30 Composing Smitha Nishant
1 No 13-Jul-10 3:07 Composing Joel Ivory Johnson


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Joel Ivory Johnson
Software Developer Razorfish
United States United States
I attended Southern Polytechnic State University and earned a Bachelors of Science in Computer Science and later returned to earn a Masters of Science in Software Engineering.

For the past few years I've been providing solutions to clients using Microsoft technologies for web and Windows applications.

While most of my articles are centered around Windows Phone it is only one of the areas in which I work and one of my interests. I also have interest in mobile development on Android and iPhone. Professionally I work with several Microsoft technologies including SQL Server technologies, Silverlight/WPF, ASP.Net and others. My recreational development interest are centered around Artificial Inteligence especially in the area of machine vision.


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