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OAG Library (OpenGL) Part 2.3 - Drawing 2D Textures Using the Mouse and Programatically

, 22 Oct 2010 CPOL
This tutorial shows library code for 2D Textures and how to draw them programatically using the mouse in an MFC application.

Revisions


  

Compare Revision Minor Date Status Editor
4 - publicly available No 22-Oct-10 15:19 Available Smitha Nishant
3 No 29-Sep-10 12:30 Composing Smitha Nishant
2 No 4-Sep-10 22:21 Composing Eduardo Tucci
1 No 23-Jul-10 23:36 Composing Eduardo Tucci

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Eduardo Tucci
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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