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Articles by Simon Jackson (Articles: 4, Technical Blogs: 39)

Articles: 4, Technical Blogs: 39

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Average article rating: 4.89

Azure
Windows Azure Developer Contest
Posted: 24 Apr 2013   Updated: 25 Apr 2013   Views: 1,397   Rating: 4.67/5    Votes: 3   Popularity: 2.15
Licence: The Code Project Open License (CPOL)      Bookmarked: 2   Downloaded: 0
Come one, come all , get your racing sticks here, throw them in and catch the winner!
Posted: 24 Apr 2013   Updated: 26 Apr 2013   Views: 3,673   Rating: 5.00/5    Votes: 6   Popularity: 3.89
Licence: The Code Project Open License (CPOL)      Bookmarked: 3   Downloaded: 0
FindMe - My entry to the Azure Developer competition
Ultrabooks
General
Posted: 15 Oct 2012   Updated: 15 Oct 2012   Views: 11,353   Rating: 5.00/5    Votes: 5   Popularity: 3.49
Licence: The Code Project Open License (CPOL)      Bookmarked: 8   Downloaded: 0
An exploration into getting XNA running on Windows 8 & .NET 4.5 and all the perils, pitfalls and opportunities it provides.
Third Party Products and Tools
General
Posted: 22 Jul 2013   Updated: 22 Jul 2013   Views: 3,041   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 1   Downloaded: 0
Telerik Cloud sync and Everlive

Average blogs rating: 4.84

Dialogs and Windows
Windows 2000 Styles
Posted: 23 Oct 2012   Updated: 23 Oct 2012   Views: 1,516   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
Like with any new system there are bound to be some kinks in the road, issues or just downright annoyances that will send you spiralling into the deepest dark pits of annoyance (the last has been me for the last few weeks). A situation exists (which unfortunately is not reliably or easily repeatable
Files and Folders
Memory Mapped Files
Posted: 5 Nov 2012   Updated: 5 Nov 2012   Views: 7,482   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 4   Downloaded: 0
While putting together the UnityXNA article I cast aside all warnings and threw caution to the wind and spent a bit of time trying to get my 3D starter XNA sample in to the framework, it should come as no surprise from the tenant of that article that I failed, granted I only spent aboutRead More…
Custom Controls
General
Posted: 8 Apr 2013   Updated: 8 Apr 2013   Views: 2,067   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 2   Downloaded: 0
We are working as hard and as fast as we can with V2, support or V1 is limited at the moment but we still help out where we can.
Site & Server Management
General
Posted: 22 Oct 2013   Updated: 24 Oct 2013   Views: 9,093   Rating: 4.81/5    Votes: 7   Popularity: 4.07
Licence: The Code Project Open License (CPOL)      Bookmarked: 14   Downloaded: 0
Some of the best working practices for working with open source projects.
Mobile Development
Howto
Posted: 1 Apr 2013   Updated: 6 Apr 2013   Views: 4,633   Rating: 4.70/5    Votes: 3   Popularity: 1.67
Licence: The Code Project Open License (CPOL)      Bookmarked: 7   Downloaded: 0
PCL targets for Mono / MonoGame projects
Windows Phone 7/8
General
Posted: 24 Oct 2012   Updated: 24 Oct 2012   Views: 2,207   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 1   Downloaded: 0
AdRotator for Windows Phone XNA.
Cross Platform
Mono
Posted: 20 May 2013   Updated: 20 May 2013   Views: 4,933   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 1   Downloaded: 0
I’ll go over one one of those fringe / advanced options available to old XNA projects where you can effectively build your own content.
Windows API
Windows Powershell
Posted: 24 Oct 2012   Updated: 24 Oct 2012   Views: 1,992   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 1   Downloaded: 0
Windows 8 license checker.
Windows Communication Foundation
General
Posted: 19 Oct 2012   Updated: 23 Oct 2012   Views: 3,943   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
Boy what a crazy couple of months, to kick things off I got my first Windows 8 game up and running and through the App Excellence labs on to the Store in prompt fashion, not a glitch (if you don’t count the first lab I attended not understanding what the labs were really there for,Read More…
Game Development
General
Posted: 30 Oct 2012   Updated: 5 Nov 2012   Views: 9,090   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 6   Downloaded: 0
As part of a new “Back to basics” series which extends on my original XNA Futures article some months ago, I’m going to cover all the options I explained back then in more detail plus probably a few others which have come to light recently. All of this is to show developers who have workedRead More…
Posted: 7 Feb 2013   Updated: 7 Feb 2013   Views: 3,578   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 1   Downloaded: 0
It all started one sunny morning when Michael Hoffman who wrote a shocking article on some fantastic lighting effects all done with XNA, I read this and was immediately impressed just how simple his solution was. Not long after this a guy down under called Jose Fajardo was so impressed …
Posted: 7 Feb 2013   Updated: 7 Feb 2013   Views: 4,726   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 1   Downloaded: 0
Following on from my previous article we don the rubber gloves and grab Zeus’s lightning bolt to launch it on other platforms. Not cryptic enough for you then read on We left off just porting Michael Hoffman’s excellent article showing us how to generate lightning effects almost effortlessly using X
Posted: 19 Feb 2013   Updated: 19 Feb 2013   Views: 2,674   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 4   Downloaded: 0
While I was putting together the MonoGame solution for shocking effect you did seem to get the feeling you were building your game for several platforms, there’s a fair bit of too’ing and fro’ing, pulling parts of the project together and one of my least favorite porting practices, the COPY …
Posted: 19 Sep 2013   Updated: 22 Sep 2013   Views: 12,985   Rating: 4.97/5    Votes: 14   Popularity: 5.69
Licence: The Code Project Open License (CPOL)      Bookmarked: 35   Downloaded: 0
Free resources for game design.
Posted: 15 Nov 2013   Updated: 19 Nov 2013   Views: 18,430   Rating: 5.00/5    Votes: 5   Popularity: 3.49
Licence: The Code Project Open License (CPOL)      Bookmarked: 40   Downloaded: 0
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.
XNA
Posted: 10 Jan 2013   Updated: 16 Jan 2013   Views: 4,316   Rating: 5.00/5    Votes: 3   Popularity: 2.39
Licence: The Code Project Open License (CPOL)      Bookmarked: 6   Downloaded: 0
Some of the other frameworks which use XNA as a baseline.
Posted: 13 Apr 2014   Updated: 13 Apr 2014   Views: 1,122   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
MonoGame 3.2 NuGet packages are GO!
Posted: 15 Apr 2014   Updated: 15 Apr 2014   Views: 1,561   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
A new breed of samples for MonoGame
Book Reviews
.NET
Posted: 13 Jan 2014   Updated: 13 Jan 2014   Views: 2,195   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 2   Downloaded: 0
The game development landscape, especially for Indies is certainly changing.  With the recent XBOXOne and PS4 console releases show that skills like C++ are still very much in demand, as a fellow Indie this does concern be greatly.  I left my C++ skills in the past once MDX and then …
General
Posted: 11 Feb 2013   Updated: 11 Feb 2013   Views: 4,362   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 2   Downloaded: 0
This book is a practical and hands-on guide for developing Android applications using new features of Android Ice Cream Sandwich (Android 4.0), with a step-by-step approach and clearly explained sample codes.
Posted: 7 Apr 2013   Updated: 7 Apr 2013   Views: 3,607   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 2   Downloaded: 0
If you want to learn the Kinect and how to make the most of it then this book is a really good start and one worth having on the shelf.
Posted: 19 Jul 2013   Updated: 22 Jul 2013   Views: 7,030   Rating: 4.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 4   Downloaded: 0
A review of the Android Native Development Kit Cookbook.
Posted: 19 Jul 2013   Updated: 22 Jul 2013   Views: 6,535   Rating: 5.00/5    Votes: 3   Popularity: 2.39
Licence: The Code Project Open License (CPOL)      Bookmarked: 4   Downloaded: 0
Syncfusion’s "Succinctly" series, one of the largest free (and still growing) set of technical books covering everything from languages, to source control systems and beyond.
Posted: 3 Sep 2013   Updated: 3 Sep 2013   Views: 2,099   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
This sturdy reference is a nice comparison to the previous HLSL cookbook I reviewed earlier.
Posted: 17 Sep 2013   Updated: 17 Sep 2013   Views: 5,513   Rating: 5.00/5    Votes: 2   Popularity: 1.51
Licence: The Code Project Open License (CPOL)      Bookmarked: 2   Downloaded: 0
Book review season is back again, this time with a title that opens up your eyes to Microsoft’s wondrous sensor, the Kinect.   Augmented Reality with Kinect Definitely a Kinect for beginner’s book, here we have an Author who really knows how to lay out complex information is to short …
Posted: 2 Aug 2013   Updated: 19 Sep 2013   Views: 5,034   Rating: 5.00/5    Votes: 4   Popularity: 3.01
Licence: The Code Project Open License (CPOL)      Bookmarked: 3   Downloaded: 0
HLSL Development Cookbook Review
Posted: 2 Oct 2013   Updated: 2 Oct 2013   Views: 2,208   Rating: 4.67/5    Votes: 2   Popularity: 1.51
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
Keeping with the Unity3D season I seem to be having, here’s another Unity3D book, this time focusing on beginners. Getting Started with Unity I’ve been on the hunt for a while now for a easy introduction book for Unity, even though I’m already fairly well experienced with it I’m always …
Posted: 23 Oct 2013   Updated: 23 Oct 2013   Views: 3,808   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
By the end of this book you should be able to make scrolling backgrounds, clever AI for bad guys, and be able to save / load and change levels in the way Unity3D always wanted you to but forgot to mention.
Posted: 12 Feb 2014   Updated: 12 Feb 2014   Views: 2,078   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 3   Downloaded: 0
It seems the strength of Unity holds no bounds of late going from strength to strength, yet for all the books and tutorials I’ve seen to date, none have gone beyond the editor itself, so it’s nice to see a title address a key factor in modern games, networking. Unity …
Uncategorised Technical Blogs
General
Posted: 2 Mar 2014   Updated: 2 Mar 2014   Views: 1,688   Rating: 4.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
OneDrive is My Saviour
Reviews on Third Party Products and Tools
General
Posted: 23 Oct 2012   Updated: 23 Oct 2012   Views: 986   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
There’s always that point when you are maintaining and developing your live project when you really wish you had a way to communicate to your users, it could be as simple as a “Check this out” or as worrying as “My backend service provider just crashed please check for my update”. In the past
Posted: 6 Jan 2013   Updated: 6 Jan 2013   Views: 4,860   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 4   Downloaded: 0
So far in this series I’ve covered: MonoGame – a raw XNA implementation allowing you to create games but you have to code everything yourself UnityXNA – a way to host your existing XNA projects (or new ones) and deploy them using the Unity3D engine, but without utilising the advanced …
Posted: 21 Jul 2013   Updated: 21 Jul 2013   Views: 2,933   Rating: 5.00/5    Votes: 1   Popularity: 0.00
Licence: The Code Project Open License (CPOL)      Bookmarked: 3   Downloaded: 0
After playing a lot with Parse over the last few weeks, I thought I’d share some of my findings.
Third Party Products and Tools
General
Posted: 23 Oct 2012   Updated: 23 Oct 2012   Views: 1,980   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 1   Downloaded: 0
*Note by popular request here’s a sample (pulled from the AdRotator site) showing AdRotator implemented in a Windows 8 app with AdDuplex, PubCenter and a local House AD. As battles go this was certainly one of the strangest.  Windows 8 introduces so many different ways of working, some expecte
Posted: 24 Oct 2012   Updated: 24 Oct 2012   Views: 3,434   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 2   Downloaded: 0
          AdRotator for Windows Phone Silverlight V1.2 release With the release of what is likely the last version in the V1 branch of AdRotator for Windows Phone Silverlight I’ve gone some lengths to make sure the documentation and samples are also feature complete. For the XNA version read this ar
Posted: 5 Nov 2012   Updated: 5 Nov 2012   Views: 7,408   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 9   Downloaded: 0
Continuing on the exploration of XNA future I posted about an interesting new framework that was brewing by Barnaby Smith over at MVINetwork, a curious project aiming to bring the ease of use of XNA into the Unity3D engine. The project itself is fascinating but at its heart basically just a wrapper
Posted: 30 Apr 2013   Updated: 1 May 2013   Views: 3,581   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 2   Downloaded: 0
MonoGame - Using libraries with Windows Phone projects
Posted: 21 May 2013   Updated: 21 May 2013   Views: 2,564   Rating: 4.75/5    Votes: 3   Popularity: 2.23
Licence: The Code Project Open License (CPOL)      Bookmarked: 3   Downloaded: 0
In one of my previous articles I talked about how MonoGame could be used with portable libraries, this was off the back of some work I was doing with the MonoGame team to help with some of the more tedious clean up tasks that needed doing and I had the …
Posted: 20 Jul 2013   Updated: 20 Jul 2013   Views: 1,843   Rating: 0.0 / 5    Votes: 0   Popularity: 0.0
Licence: The Code Project Open License (CPOL)      Bookmarked: 0   Downloaded: 0
How to choose the right data provider
No tips have been posted.
No reference articles have been posted.

Simon Jackson
Architect ZenithMoon Studios
United Kingdom United Kingdom
Long time game developer / IT maniac.
By day working as a lowly Technical Architect for a healthcare software firm, by night Masquerading as the Master Chief of ZenithMoon Studios.
 
At heart I'm a community developer breaking down lots of fun and curious technologies and bringing them to the masses.
 
I'm also a contributor to several open source projects, most notably the AdRotator advertising rotator project for Windows and Windows Phone.
 
After a hefty break with Windows Phone and Windows 8 I'm heading back to my XNA roots to show how beginners and current XNA devs can take their skills forward with XNA's bleak future.
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