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Design Your Soccer Engine, and Learn How To Apply Design Patterns (Observer, Decorator, Strategy and Builder Patterns) - Part I and II

, 8 Jan 2007 CPOL 269.6K 1.5K 470
This article is expected to (1) Introduce patterns to you in a simple, human readable way (2) Train you how to really identify and apply patterns (3) Demonstrate step by step methods to solve a design problem using patterns

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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