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BindingHub - A new component and Design Pattern, very useful in WPF as well as in ViewModels

, 14 Jan 2011
BindingHub is the best thing since sliced bread. After you finish reading this article, you will start wondering how you could survive for so long without BindingHub. I did wonder the same thing after creating it.

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License

This article, along with any associated source code and files, is licensed under The Eclipse Public License 1.0

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About the Author

Michael Agroskin
Software Developer (Senior) Liquidnet
United States United States
Michael is a software developer who still remembers punch cards, computers with 4 Kbytes RAM, and 3270s. His personal computers were Apple IIe, Commodore, and PC XT (with the whole 640 Kbytes RAM and 2 floppy drives!!!). Wow, that was a powerhouse.
 
Fast forward 32 years through FORTRAN, PL-I, Algol, Pascal, Prolog, LISP, C, Basic, Clipper, Assembly, FoxPro, DHTML, JavaScript, C++, you name it, to C# 4.0.
 
Of course, real men use machine code to write software, but what a difference a few years make! No more mallocs and callocs, GC magically collects unused objects, dynamic objects magically call IUnknown::QueryInterface, Reflection magically gives you metadata and even generates help files, WPF magically binds stuff together...
 
Read some of Michael's articles here.
 
BindingHub (a WPF component and a design pattern) [^].
 
Notifying parent of changes to children's properties [^].
 
Point-In-Time database (coming soon)
 
Composite Menus and other ItemsControls (coming soon)
 
Adorners framework (coming soon)
 
Drag-n-drop data transfer framework (coming soon)
 
Converters and MarkupExtensions (coming soon)
 
Download complete WPF library [^].

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