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Design and Implementation of a High-performance TCP/IP Communications Library

, 3 Aug 2008
A TCP/IP Communications Library, designed to handle client-server data transmission for a massive multiplayer online game.



This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Software Developer (Senior) Troppus Software
United States United States
Currently working as a Senior Silverlight Developer with Troppus Software in Superior, CO. I enjoy statistics, programming, new technology, playing the cello, and reading codeproject articles. Smile | :)

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