Click here to Skip to main content
Click here to Skip to main content
 
Add your own
alternative version

Using Interfaces for Object Oriented Primitives

, 7 Dec 2004
An introduction to the OOTL (Object Oriented Template Library). Describes how the OOTL uses a bleeding-edge technique of defining interface types in C++ to provide lightweight object-oriented primitives with run-time polymorphism through an IObject interface.

Statistics


License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

Share

About the Author

Christopher Diggins
Software Developer Autodesk
Canada Canada
This article was written by Christopher Diggins, a computer science nerd who currently works at Autodesk as an SDK specialist.
Follow on   Twitter   Google+   LinkedIn

| Advertise | Privacy | Terms of Use | Mobile
Web02 | 2.8.141216.1 | Last Updated 7 Dec 2004
Article Copyright 2004 by Christopher Diggins
Everything else Copyright © CodeProject, 1999-2014
Layout: fixed | fluid