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The Windows Access Control Model: Part 2

, 27 Jun 2005
This second part of the Access Control series will program with the basic Access Control structures.
boost.zip
boost
config
compiler
platform
stdlib
detail
mpl
aux_
config
preprocessed
bcc
bcc551
gcc
msvc60
msvc70
mwcw
no_ctps
no_ttp
plain
preprocessor
range_c
preprocessor
arithmetic
detail
array
comparison
config
control
detail
edg
msvc
detail
facilities
iteration
detail
bounds
iter
list
detail
edg
logical
punctuation
repetition
detail
edg
msvc
selection
seq
detail
slot
detail
tuple
regex
v3
test
detail
included
type_traits
detail
utility
userfun.zip
ATL
release
UserFun.exe
LowLevel
release
LowLevel.exe
2000
release
2000.exe
whoami.zip
Whoami
release
Whoami.exe
//  (C) Copyright Boost.org 2001. Permission to copy, use, modify, sell and
//  distribute this software is granted provided this copyright notice appears
//  in all copies. This software is provided "as is" without express or implied
//  warranty, and with no claim as to its suitability for any purpose.

//  See http://www.boost.org for most recent version.

//  Dinkumware standard library config:

#if !defined(_YVALS) && !defined(_CPPLIB_VER)
#include <utility>
#if !defined(_YVALS) && !defined(_CPPLIB_VER)
#error This is not the Dinkumware lib!
#endif
#endif


#if defined(_CPPLIB_VER) && (_CPPLIB_VER >= 306)
   // full dinkumware 3.06 and above
   // fully conforming provided the compiler supports it:
#  if !(defined(_GLOBAL_USING) && (_GLOBAL_USING+0 > 0)) && !defined(_STD)   // can be defined in yvals.h
#     define BOOST_NO_STDC_NAMESPACE
#  endif
#  if !(defined(_HAS_MEMBER_TEMPLATES_REBIND) && (_HAS_MEMBER_TEMPLATES_REBIND+0 > 0)) && !(defined(_MSC_VER) && (_MSC_VER > 1300)) && defined(BOOST_MSVC)
#     define BOOST_NO_STD_ALLOCATOR
#  endif
#  if defined(_MSC_VER) && (_MSC_VER < 1300)
      // if this lib version is set up for vc6 then there is no std::use_facet:
#     define BOOST_NO_STD_USE_FACET
#     define BOOST_HAS_TWO_ARG_USE_FACET
      // C lib functions aren't in namespace std either:
#     define BOOST_NO_STDC_NAMESPACE
      // and nor is <exception>
#     define BOOST_NO_EXCEPTION_STD_NAMESPACE
#  endif
// There's no numeric_limits<long long> support unless _LONGLONG is defined:
#  if !defined(_LONGLONG) && (_CPPLIB_VER <= 310)
#     define BOOST_NO_MS_INT64_NUMERIC_LIMITS
#  endif
// 3.06 appears to have (non-sgi versions of) <hash_set> & <hash_map>, 
// and no <slist> at all
#else
#  define BOOST_MSVC_STD_ITERATOR 1
#  define BOOST_NO_STD_ITERATOR
#  define BOOST_NO_TEMPLATED_ITERATOR_CONSTRUCTORS
#  define BOOST_NO_STD_ALLOCATOR
#  define BOOST_NO_STDC_NAMESPACE
#  define BOOST_NO_STD_USE_FACET
#  define BOOST_NO_STD_OUTPUT_ITERATOR_ASSIGN
#  define BOOST_HAS_MACRO_USE_FACET
#  ifndef _CPPLIB_VER
      // Updated Dinkum library defines this, and provides
      // its own min and max definitions.
#     define BOOST_NO_STD_MIN_MAX
#     define BOOST_NO_MS_INT64_NUMERIC_LIMITS
#  endif
#endif

#if (defined(_MSC_VER) && (_MSC_VER <= 1300)) || !defined(_CPPLIB_VER) || (_CPPLIB_VER < 306)
   // if we're using a dinkum lib that's
   // been configured for VC6/7 then there is
   // no iterator traits (true even for icl)
#  define BOOST_NO_STD_ITERATOR_TRAITS
#endif

#if defined(__ICL) && defined(_CPPLIB_VER) && (_CPPLIB_VER <= 310)
// Intel C++ chokes over any non-trivial use of <locale>
// this may be an overly restrictive define, but regex fails without it:
#  define BOOST_NO_STD_LOCALE
#endif

#ifdef _CPPLIB_VER
#  define BOOST_DINKUMWARE_STDLIB _CPPLIB_VER
#else
#  define BOOST_DINKUMWARE_STDLIB 1
#endif

#ifdef _CPPLIB_VER
#  define BOOST_STDLIB "Dinkumware standard library version " BOOST_STRINGIZE(_CPPLIB_VER)
#else
#  define BOOST_STDLIB "Dinkumware standard library version 1.x"
#endif







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About the Author

oshah
Web Developer
United States United States
Mr. Shah is a reclusive C++/C# developer lurking somewhere in the depths of the city of London. He learnt physics at Kings' College London and obtained a Master in Science there. Having earned an MCAD, he teeters on the brink of transitioning from C++ to C#, unsure of which language to jump to. Fortunately, he also knows how to use .NET interop to merge code between the two languages (which means he won't have to make the choice anytime soon).
 
His interests (apart from programming) are walking, football (the real one!), philosophy, history, retro-gaming, strategy gaming, and any good game in general.
 
He maintains a website / blog / FAQ / junk at shexec32.serveftp.net, where he places the best answers he's written to the questions you've asked. If you can find him, maybe you can hire Mr. Shah to help you with anything C++[/CLI]/C#/.NET related Smile | :) .

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