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The Windows Access Control Model: Part 2

, 27 Jun 2005
This second part of the Access Control series will program with the basic Access Control structures.
boost.zip
boost
config
compiler
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stdlib
detail
mpl
aux_
config
preprocessed
bcc
bcc551
gcc
msvc60
msvc70
mwcw
no_ctps
no_ttp
plain
preprocessor
range_c
preprocessor
arithmetic
detail
array
comparison
config
control
detail
edg
msvc
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facilities
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tuple
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included
type_traits
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userfun.zip
ATL
release
UserFun.exe
LowLevel
release
LowLevel.exe
2000
release
2000.exe
whoami.zip
Whoami
release
Whoami.exe
// preprocessed version of 'boost/mpl/vector_c.hpp' header
// see the original for copyright information

namespace boost {
namespace mpl {

namespace aux {
template< int N > struct vector_c_impl_chooser;
}

namespace aux {

template<>
struct vector_c_impl_chooser<0>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector0_c<
              T  
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<1>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector1_c<
              T, C0
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<2>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector2_c<
              T, C0, C1
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<3>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector3_c<
              T, C0, C1, C2
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<4>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector4_c<
              T, C0, C1, C2, C3
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<5>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector5_c<
              T, C0, C1, C2, C3, C4
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<6>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector6_c<
              T, C0, C1, C2, C3, C4, C5
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<7>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector7_c<
              T, C0, C1, C2, C3, C4, C5, C6
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<8>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector8_c<
              T, C0, C1, C2, C3, C4, C5, C6, C7
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<9>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector9_c<
              T, C0, C1, C2, C3, C4, C5, C6, C7, C8
            > type;
    };
};

} // namespace aux

namespace aux {

template<>
struct vector_c_impl_chooser<10>
{
    template<
          typename T
        , long C0, long C1, long C2, long C3, long C4, long C5, long C6
        , long C7, long C8, long C9
        >
    struct result_
    {
        typedef vector10_c<
              T, C0, C1, C2, C3, C4, C5, C6, C7, C8, C9
            > type;
    };
};

} // namespace aux

namespace aux {

template< long T >
struct is_vector_c_arg
{
    static bool const value = true;
};

template<>
struct is_vector_c_arg<LONG_MAX>
{
    static bool const value = false;
};

template<
      long T1, long T2, long T3, long T4, long T5, long T6, long T7, long T8
    , long T9, long T10
    >
struct vector_c_count_args
{
    static int const value =
          is_vector_c_arg<T1>::value + is_vector_c_arg<T2>::value 
        + is_vector_c_arg<T3>::value + is_vector_c_arg<T4>::value 
        + is_vector_c_arg<T5>::value + is_vector_c_arg<T6>::value 
        + is_vector_c_arg<T7>::value + is_vector_c_arg<T8>::value 
        + is_vector_c_arg<T9>::value + is_vector_c_arg<T10>::value
        ;
};

template<
      typename T
    , long C0, long C1, long C2, long C3, long C4, long C5, long C6, long C7
    , long C8, long C9
    >
struct vector_c_impl
{
    typedef aux::vector_c_count_args< C0,C1,C2,C3,C4,C5,C6,C7,C8,C9 > arg_num_;
    typedef typename aux::vector_c_impl_chooser< arg_num_::value >
        ::template result_< T,C0,C1,C2,C3,C4,C5,C6,C7,C8,C9 >::type type;
};

} // namespace aux

template<
      typename T
    , long C0 = LONG_MAX, long C1 = LONG_MAX, long C2 = LONG_MAX
    , long C3 = LONG_MAX, long C4 = LONG_MAX, long C5 = LONG_MAX
    , long C6 = LONG_MAX, long C7 = LONG_MAX, long C8 = LONG_MAX
    , long C9 = LONG_MAX
    >
struct vector_c
    : aux::vector_c_impl< T,C0,C1,C2,C3,C4,C5,C6,C7,C8,C9 >::type
{
    typedef typename aux::vector_c_impl<
          T, C0, C1, C2, C3, C4, C5, C6, C7, C8, C9
        >::type type;
};

} // namespace mpl
} // namespace boost

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About the Author

oshah
Web Developer
United States United States
Mr. Shah is a reclusive C++/C# developer lurking somewhere in the depths of the city of London. He learnt physics at Kings' College London and obtained a Master in Science there. Having earned an MCAD, he teeters on the brink of transitioning from C++ to C#, unsure of which language to jump to. Fortunately, he also knows how to use .NET interop to merge code between the two languages (which means he won't have to make the choice anytime soon).
 
His interests (apart from programming) are walking, football (the real one!), philosophy, history, retro-gaming, strategy gaming, and any good game in general.
 
He maintains a website / blog / FAQ / junk at shexec32.serveftp.net, where he places the best answers he's written to the questions you've asked. If you can find him, maybe you can hire Mr. Shah to help you with anything C++[/CLI]/C#/.NET related Smile | :) .

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