Click here to Skip to main content
Click here to Skip to main content
Add your own
alternative version

Hooks and DLLs

, 31 Mar 2001
There is a lot of confusion about how to set up and use global hook functions. This essay attempts to clear up some of these issues.
hooks.zip
HOTT
hook
hook.dsp
hook.dsw
MouseHook
MouseHook.dsp
res
captured.cur
fleeing.cur
hook.ico
#if !defined(AFX_CAT_H__346C392C_14BC_11D5_A025_006067718D04__INCLUDED_)
#define AFX_CAT_H__346C392C_14BC_11D5_A025_006067718D04__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Cat.h : header file
//

class CWhisker {
    public:
       CWhisker(int stdx, int len, int dy, int bx, int by)
	     { startdx = stdx; length = len; deltay = dy; base.x = bx; base.y = by; }
       int startdx;
       int length;
       int deltay;
       CPoint base;
};
/////////////////////////////////////////////////////////////////////////////
// CCat window

#define UWM_GIVE_HINT_MSG _T("UWM_GIVE_HINT-{44E531B2-14D3-11d5-A025-006067718D04}")

class CCat : public CStatic
{
// Construction
public:
	CCat();
	void SetActive(BOOL mode) { active = mode; InvalidateEyes(); }
	void Redraw() { InvalidateEyes(); }
// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCat)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CCat();

	// Generated message map functions
protected:
        BOOL active;
	BOOL smiling;
	BOOL pawleft;
	BOOL pawright;
        void whisker(CDC &dc, CWhisker w, int offset);
	void eye(CDC & dc, CPoint pt, int size, CPoint see);
	void InvalidateEyes();
	CPoint GetFaceCenter();
	void GetEyeParam(CPoint & eyept, int & eyewidth, BOOL left);
	void mouth(CDC & dc);
	void GetMouthParam(CRect & mr);
	CRect GetFaceRect();
	void GetEarParam(CPoint pt[3], BOOL left);
	void ear(CDC & dc, CPoint pt[3]);
	void GetPawParam(CRect & pawr, BOOL left);
	void paw(CDC & dc, CRect pawr, BOOL pawdown);
	//{{AFX_MSG(CCat)
	afx_msg void OnPaint();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnTimer(UINT nIDEvent);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CAT_H__346C392C_14BC_11D5_A025_006067718D04__INCLUDED_)

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

Share

About the Author

Joseph M. Newcomer

United States United States
No Biography provided

| Advertise | Privacy | Terms of Use | Mobile
Web02 | 2.8.141223.1 | Last Updated 1 Apr 2001
Article Copyright 2001 by Joseph M. Newcomer
Everything else Copyright © CodeProject, 1999-2014
Layout: fixed | fluid