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Use Twiggery as JavaME Game Scripting Language

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30 Aug 2010LGPL35 min read 21.1K   344   6  
Use Twiggery as JavaME Game Scripting Language
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
    <type>org.netbeans.modules.kjava.j2meproject</type>
    <configuration>
        <data xmlns="http://www.netbeans.org/ns/j2me-project">
            <name>tic_tac_toe_javame</name>
            <minimum-ant-version>1.6</minimum-ant-version>
        </data>
    </configuration>
</project>

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This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


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Architect
China China
Video game player & creator; Hardware geek & maker.

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