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Develop embedded systems based on UML state machines

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1 Jun 2005CPOL3 min read 81K   1.3K   37  
This article discovers how to develop and simulate cross-platform embedded systems using the UML State Machine Wizard.
#ifndef GLOBAL_H
#define GLOBAL_H

#ifdef __cplusplus  /* Allow header file to be included in a C++ file */
extern "C" {
#endif

unsigned char default_lang;
unsigned short default_font;
long default_topmenu;
long default_imagemenu;
unsigned char Digit_Input;
SOFTKEY_INFO_T SoftKey;
FUNCTION_INFO_T SelFunc;
MENU_INFO_T	SelMenu;

/*----------------------------------------------------------------------------*/

#ifdef __cplusplus  /* Allow header file to be included in a C++ file */
}
#endif /* __cplusplus */

#endif  /* DISPLAY_H  */

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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China China
Jerome. (Free to speak, free to use.)

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