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Develop embedded systems based on UML state machines

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1 Jun 2005CPOL3 min read 80.9K   1.3K   37  
This article discovers how to develop and simulate cross-platform embedded systems using the UML State Machine Wizard.
//
// SIMULATOR.RC2 - resources Microsoft Visual C++ does not edit directly
//

#ifdef APSTUDIO_INVOKED
	#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...

/////////////////////////////////////////////////////////////////////////////

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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China China
Jerome. (Free to speak, free to use.)

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