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The Super Pool Framework

, 31 Aug 2010 CPOL
The Super Pool is a framework for decoupled communication and management of components. The Super Pool introduces a natural asynchronous communication environment into your solution that can be fluently spread over different components, threads, processes, or even computers or networks.
Matrix_SuperPool_Standalone.zip
Lib
PowerCollections.dll
Matrix.Framework.SuperPool.Standalone
bin
Debug
Release
Common.Sockets
Common
Core
Matrix.Common.Core
Collections
Identification
Results
Serialization
Matrix.Common.Extended
FastSerialization
Operationals
ThreadPools
Matrix.Common.Sockets
Common
Core
Matrix.Framework.MessageBus
Client
Clients
ExecutionStrategies
Core
Net
Messages
Matrix.Framework.SuperPool
Call
Clients
Core
DynamicProxy
Subscription
Matrix.Framework.SuperPool.Standalone.csproj.user
Properties
Tests
Lib
log4net.dll
Matrix.Common.Core.dll
Matrix.Common.Diagnostics.dll
Matrix.Common.Diagnostics.FrontEnd.dll
Matrix.Common.Extended.dll
Matrix.Common.FrontEnd.dll
Matrix.Common.Sockets.dll
Matrix.Framework.TestFramework.dll
nunit.framework.dll
Matrix.Framework.SuperPool.Demonstration
bin
Debug
Release
FormServer.cs.bak
Properties
Matrix.Framework.SuperPool.Test
bin
Debug
Release
Matrix.Framework.SuperPool.Test.vshost.exe.manifest
MultiThreadTests
Properties
Settings.settings
SpeedTests
Matrix.Framework.SuperPool.UnitTest
bin
Debug
Release
Matrix.Framework.SuperPool.UnitTest.csproj.user
Properties
// -----
// Copyright 2010 Deyan Timnev
// This file is part of the Matrix Platform (www.matrixplatform.com).
// The Matrix Platform is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, 
// either version 3 of the License, or (at your option) any later version. The Matrix Platform is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; 
// without even the implied warranty of  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License along with the Matrix Platform. If not, see http://www.gnu.org/licenses/lgpl.html
// -----
using Matrix.Common.Core.Identification;
using Matrix.Framework.SuperPool.Clients;
using Matrix.Framework.SuperPool.Core;

namespace Matrix.Framework.SuperPool.Demonstration
{
    /// <summary>
    /// This is the interface that serves as a communication contract between 
    /// 2 or more components. There are requirements for it whatsoever, only to 
    /// have it market with the {SuperPoolInterfaceAttribute}.
    /// </summary>
    [SuperPoolInterface]
    public interface ISample
    {
        string MyMethod(int parameter1);
    }

    public class Component2 : ISample
    {
        public string MyMethod(int parameter1)
        {
            // Perform operation...
            // ...

            // Return result.
            return "Operation Result";
        }
    }

    /// <summary>
    /// This is the component class. It implements the communication interface,
    /// but can also inherit any class or interface. It can also implement multiple
    /// SuperPoolInterfaces and all of them will operate properly.
    /// </summary>
    public class Component : ISample
    {
        /// <summary>
        /// This is the pool client instance. It serves to connect the SuperPool
        /// mechanism with this component. It is not mandatory to have it inside 
        /// the component class, and may be used externally.
        /// </summary>
        public ISuperPoolClient client { get; protected set; }

        /// <summary>
        /// Contructor.
        /// </summary>
        public Component(string name)
        {
            client = new SuperPoolClient(name, this);
        }

        #region CommunicationInterface Members

        public string MyMethod(int parameter1)
        {
            return "Method result.";
        }

        #endregion

        /// <summary>
        /// This method shows a few ways to perform calls.
        /// </summary>
        public void PerformCalls(ISuperPoolClient otherClient)
        {
            ISample otherSource = otherClient.Source as ISample;
            string result;

            ComponentId recipientId = otherClient.Id;
            ComponentId[] recipientsIds = new ComponentId[] { otherClient.Id };

            AsyncCallResultDelegate asyncDelegate = delegate(ISuperPoolClient clientInstance, AsyncResultParams param)
                                                        {
                                                        };

            // Strongly Coupled Synchronous Invocation.
            // This is the typical, strong coupled way of communication, or invocation.
            result = otherSource.MyMethod(12);

            // Decoupled “DirectCall” Invocation (Very fast, Local only)
            // The closest invocation to the classical strongly coupled approach, this
            // method is very fast, synchronous, and loosely coupled.
            client.CallDirectLocal<ISample>(recipientId).MyMethod(12);

            // Decoupled Synchronous Invocation (Local and remote, Timeout configurable)
            client.CallSync<ISample>(recipientId).MyMethod(12);

            // Decoupled Asynchronous Invocation.
            client.Call<ISample>(recipientId).MyMethod(12);

            // Decoupled Asynchronous Invocation with Result.
            client.Call<ISample>(recipientId, asyncDelegate).MyMethod(12);

            // Decoupled Asynchronous Invocation to Multiple Receivers (Addressed or Non-addressed).
            client.Call<ISample>(recipientsIds).MyMethod(12); // Addressed
            client.CallAll<ISample>().MyMethod(12); // Non-addressed

        }

        void asyncResultMethod(ISuperPoolClient clientInstance, AsyncResultParams param)
        {
            // Handle async result.
        }
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Deyan Timnev
Product Manager Ingenious Ltd, Bulgaria
Bulgaria Bulgaria
I worked for a few years as a C++/Win32 developer and software architect, and then moved on to the .NET environment where I was able to discover the beauty of managed programming.

I am currently involved in the development and management of Open Forex Platform (www.openforexplatform.com) and the Matrix Platform (www.matrixplatform.com).

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