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24/12/2005 - 1.0.3.0
Added: AnimatedImage locus effect
Improved: Documentation
18/7/2005 - 1.0.2.0
Added: Example - Search state in map
Added: Text effects
Added: Movement mode (See Robin Hood arrow, Bulb in Demo)
Added: FramesPerSecond property
Added: Component toolbox bitmap
Fixed: Major Performance boost -
* DIBSection is used as back bitmap is instead of a regular Bitmap. This provides much better performance and allows future enhancements (filters, etc.).
* Variable back bitmap size logic is used instead of a big static back bitmap
Fixed: Behavior - animations are smoother, thread sleep is now calculated dynamically.
Animation thread pump is now using FramesPerSecond logic and allows a variable sleep time.
Fixed: LayeredWindow got activated when it was clicked. Now it is transparent to clicks.
Fixed: Effect was not stopped when another window was activated
7/7/2005 - 1.0.1.0
Fixed: Effects were not shown on non primary monitors in a multiple monitor configuration
Fixed: Dynamically handle changes in monitor positions & resolutions
Changed: Demo application layout changed
Changed: Search example in demo application uses selected Locus Effect
Changed: Memory allocation - Back bitmap is allocated just-in-time and disposed when effect stops
3/7/2005 - 1.0.0.0
Initial
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I've been punching code since the age of 9 when I got my first computer - A Sinclair Spectrum with 48Kb of RAM!
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