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Developing Next Generation Smart Clients using .NET 2.0 working with Existing .NET 1.1 SOA-based XML Web Services

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16 Aug 200540 min read 1.2M   3.9K   462  
Comprehensive guide to development of .NET 2.0 Smart Clients working with existing Service Oriented Architecture based XML web services, fully utilizing the Enterprise Library
#region Using directives

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Drawing.Imaging;
using SmartInstitute.Client.Automation;
using SmartInstitute.ObjectModel;
using SmartInstitute;
using SmartInstitute.Client.Automation.Helpers;
using System.Drawing.Drawing2D;

#endregion

namespace SmartInstitute.Client.Modules
{
	public partial class OfferedCourseTree : TreeView
	{
		private Font _BoldFont;

		#region Construction

		public OfferedCourseTree()
		{
			InitializeComponent();

			//base.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.UserPaint, true);

			this._BoldFont = new Font(base.Font, FontStyle.Bold);
		}

		public void Load()
		{
//			if( !base.DesignMode )
//				this.PopulateDummyData();
			
			_Application.Courses.OnItemChange += new ItemChangeHandler(Courses_OnItemChange);
			this.LoadCourses();

		}

		#endregion

		#region Tree Population

		/// <summary>
		/// Reload the course tree 
		/// </summary>
		public void LoadCourses()
		{
			this.BeginUpdate();
			
			this.Nodes.Clear();

			foreach (CourseModel courseModel in _Application.Courses)
			{
				// Add the course node
				this.AddCourseNode(courseModel);
			}

			this.EndUpdate();
		}


		/// <summary>
		/// If the course node is added in the tree, refresh its status
		/// otherwise add the course
		/// </summary>
		/// <param name="courseModel"></param>
		private void RefreshCourse( CourseModel courseModel )
		{
			CourseNode node = this.FindCourseNode(courseModel);
			
			if (null == node)
				this.AddCourseNode(courseModel);
			else
				this.UpdateCourseNode(courseModel, node);
		}

		/// <summary>
		/// Find the tree node which contains the specified course node
		/// </summary>
		/// <param name="courseModel"></param>
		/// <returns></returns>
		private CourseNode FindCourseNode( CourseModel courseModel )
		{
			foreach (CourseNode node in base.Nodes)
			{
				if (node.Course.ID == courseModel.Course.ID)
					return node;
			}

			return null;
		}

		/// <summary>
		/// Create a course node in the tree
		/// </summary>
		/// <param name="courseModel"></param>
		private void AddCourseNode( CourseModel courseModel )
		{
			// 1. Create the course node
			CourseNode courseNode = new CourseNode(courseModel.Course);
		
			// 2. Create section nodes for the course
			this.AddSectionNodes(courseNode, courseModel.Course.CourseSectionCollection);

			// 3. Add the node in the tree
			base.Nodes.Add(courseNode);
            base.SelectedNode = courseNode;
            courseNode.EnsureVisible();
        }

		/// <summary>
		/// Create section nodes for the course
		/// </summary>
		/// <param name="courseNode"></param>
		/// <param name="sections"></param>
		private void AddSectionNodes(CourseNode courseNode, CourseSectionCollection sections)
		{
			courseNode.Nodes.Clear();

			foreach (CourseSection section in sections)
			{
				SectionNode sectionNode = new SectionNode(section);
				
				this.AddRoutineNode(sectionNode, section.SectionRoutineCollection);

				courseNode.Nodes.Add(sectionNode);
			}
		}

		/// <summary>
		/// Create routine nodes for the section
		/// </summary>
		/// <param name="sectionNode"></param>
		/// <param name="routines"></param>
		private void AddRoutineNode( SectionNode sectionNode, SectionRoutineCollection routines )
		{
			sectionNode.Nodes.Clear();

			foreach (SectionRoutine routine in routines)
			{
				RoutineNode routineNode = new RoutineNode(routine);
				sectionNode.Nodes.Add(routineNode);
			}
		}

		#endregion

		#region protected override void OnDrawNode(DrawTreeNodeEventArgs e)

		protected override void OnDrawNode(DrawTreeNodeEventArgs e)
		{
			// colors that depend if the row is currently selected or not, 
			// assign to a system brush so should not be disposed
			// not selected colors
			Brush brushBack = SystemBrushes.Window;
			Brush brushText = SystemBrushes.WindowText;
			Brush brushDim = Brushes.Gray;

			if ((e.State & TreeNodeStates.Selected) != 0)
			{
				if ((e.State & TreeNodeStates.Focused) != 0)
				{
					// selected and has focus
					brushBack = SystemBrushes.Highlight;
					brushText = SystemBrushes.HighlightText;
					brushDim = SystemBrushes.HighlightText;
				}
				else
				{
					// selected and does not have focus
					brushBack = SystemBrushes.Control;
					brushDim = SystemBrushes.WindowText;
				}
			}
			RectangleF rc = new RectangleF(e.Bounds.X, e.Bounds.Y, this.ClientRectangle.Width, e.Bounds.Height);
			
			// background			
			e.Graphics.FillRectangle(brushBack, rc);


			//base.OnDrawNode(e);

			if (rc.Width > 0 && rc.Height > 0)
			{
				if (e.Node is CourseNode)
					this.DrawCourseNode(e, rc, brushBack, brushText, brushDim);
				else if (e.Node is SectionNode)
					this.DrawSectionNode(e, rc, brushBack, brushText, brushDim);
				else if (e.Node is RoutineNode)
					this.DrawRoutineNode(e, rc, brushBack, brushText, brushDim);
			}
		}

		#endregion

		#region protected override void OnResize( EventArgs e )

		protected override void OnResize( EventArgs e )
		{
			base.ItemHeight = (int)(base.CreateGraphics().MeasureString("Wy", base.Font).Height * 2) + 10;
		}

		#endregion

		#region Course Node

		public class CourseNode : TreeNode
		{
			private Course _Course;

			public Course Course
			{
				get { return _Course; }
				set { _Course = value; }
			}

			public CourseNode( Course course ) : base( course.Title )
			{
				this._Course = course;
			}

			public override string ToString()
			{
				return this._Course.Title;
			}

			public int Capacity
			{
				get
				{
					int capacity = 0;
					foreach (SectionNode node in this.Nodes)
					{
						capacity += node.Section.Capacity;
					}
					return capacity;
				}
			}

			public bool IsAllowed
			{
				get
				{
					bool allowed = true;
					foreach (SectionNode section in this.Nodes)
					{
						allowed &= section.IsAllowed;
					}
					return allowed;
				}
			}

		}
		#endregion

		#region Section node

		public class SectionNode : TreeNode
		{
			private CourseSection _Section;

			public CourseSection Section
			{
				get { return _Section; }
				set { _Section = value; }
			}

			public bool IsAllowed
			{
				get
				{
					return this._Section.Capacity > 1; // this._Section.StudentCount;
				}
			}

			public SectionNode(CourseSection section)
				: base(section.Description)
			{
				this._Section = section;
			}

			public override string ToString()
			{
				return this._Section.Description;
			}

		}

		#endregion
		
		#region Routine Node

		public class RoutineNode : TreeNode
		{		
			private SectionRoutine _Routine;

			private string _RoutineText;
			private string _RoomTitle;

			public SectionRoutine Routine
			{
				get { return _Routine;}
				set { _Routine = value;}
			}

			public RoutineNode( SectionRoutine routine )
			{				
				this._Routine = routine;

				this._RoutineText = this._Routine.ToString() + " " +
					this._Routine.Type.ToString();
			}

			public override string ToString()
			{
				return this._RoutineText;
			}

		}

		#endregion

		#region private void DrawSectionNode(DrawTreeNodeEventArgs e, RectangleF rc, Brush brushBack, Brush brushText, Brush brushDim )

		private void DrawSectionNode(DrawTreeNodeEventArgs e, RectangleF rc, Brush brushBack, Brush brushText, Brush brushDim )
		{
			SectionNode node = e.Node as SectionNode;

			if ((e.State & TreeNodeStates.Selected) == 0)
			{
				this.GradientFill(e.Graphics, rc, Color.Gainsboro, Color.White, 0);
			}

			SizeF lineSize = e.Graphics.MeasureString( node.Section.Description, base.Font );

			// Draw the title of the section
			float textX = rc.Left + 4;
			Brush textBrush = brushText;

			// if the current section is not allowed to regiter, dim it
			if (!node.IsAllowed)
				textBrush = brushDim;

			// draw the section title
			e.Graphics.DrawString(node.Section.Description, base.Font, textBrush, textX, rc.Top);

			// Draw section status
			float secondLineY = rc.Top + lineSize.Height;

			// Class ID
			textX += this.DrawString(e.Graphics, node.Section.ClassID, base.Font, textBrush, textX, secondLineY).Width;

			// Decide the status text color according to the status of the section
			this.DrawSectionStatus(e, node, ref textX, secondLineY);

			this.DrawSectionCapacity(e, node, ref textX, secondLineY);

			// Show student count and capacity
			this.DrawSectionCount(e, node, textX, textBrush, secondLineY);

			// horizontal separator
			//e.Graphics.DrawLine(Pens.LightGray, rc.Left, rc.Bottom - 1, rc.Right, rc.Bottom - 1);
		}
		private void DrawSectionCount( DrawTreeNodeEventArgs e, SectionNode node, float textX, Brush textBrush, float secondLineY )
		{
			int capacity = node.Section.Capacity;
			string count = " (" + capacity + ")";
			e.Graphics.DrawString(count, base.Font, textBrush, textX, secondLineY);
		}
		private void DrawSectionCapacity( DrawTreeNodeEventArgs e, SectionNode node, ref float textX, float secondLineY )
		{
//			if (node.Section.Capacity <= node.Section.StudentCount)
//			{
//				textX += this.DrawString(e.Graphics, " Overflow ", base.Font, Brushes.DarkRed, textX, secondLineY).Width;
//			}
		}

		private void DrawSectionStatus( DrawTreeNodeEventArgs e, SectionNode node, ref float textX, float secondLineY )
		{
			Brush statusBrush = Brushes.Green;
			if (node.Section.Status == (int)SectionStatusEnum.Open || node.Section.Status == (int)SectionStatusEnum.Freshmen)
			{
				// green
			}
			else
			{
				statusBrush = Brushes.DarkRed;
			}

			// Show the status using status color
			textX += this.DrawString(e.Graphics, " " + node.Section.Status.ToString() + " ", base.Font, statusBrush, textX, secondLineY).Width;
		}

		#endregion

		#region private SizeF DrawString( Graphics g, string text, Font font, Brush brush, float x, float y )

		private SizeF DrawString( Graphics g, string text, Font font, Brush brush, float x, float y )
		{
			SizeF statusSize = g.MeasureString(text, font);
			g.DrawString(text, font, brush, x, y);
			return statusSize;
		}

		#endregion

		#region private void DrawCourseNode(DrawTreeNodeEventArgs e, RectangleF rc, Brush brushBack, Brush brushText, Brush brushDim)

		private void DrawCourseNode(DrawTreeNodeEventArgs e, RectangleF rc, Brush brushBack, Brush brushText, Brush brushDim)
		{
			CourseNode node = e.Node as CourseNode;

			// Draw the course icon
			//Image image = imglistIcons.Images[0];
			
			//e.Graphics.DrawImage(image, rc.Left, rc.Top);

			if( (e.State & TreeNodeStates.Selected) == 0 )
			{
				this.GradientFill(e.Graphics, rc, Color.White, Color.Gainsboro, rc.Height/2);
			}

			float textX = rc.Left; // +image.Width;
			SizeF titleSize = this.DrawString(e.Graphics, node.Course.Title, base.Font, brushText, textX, rc.Top);

			float secondLineY = rc.Top + titleSize.Height;

			if (!node.IsAllowed)
				textX += this.DrawString(e.Graphics, "All Closed ", base.Font, Brushes.DarkRed, textX, secondLineY ).Width;

			// Show student cound and capacity
			int capacity = node.Capacity;
			//int studentCount = node.StudentCount;
			//string count = studentCount + "/" + capacity + " ";
			string count = "(" + capacity + ") ";
			textX += this.DrawString( e.Graphics, count, base.Font, brushText, textX, secondLineY ).Width;

			// show number of sections
			int sectioncount = node.Course.CourseSectionCollection.Count;
			string sections = sectioncount.ToString() + " section" + (sectioncount>1?"s":"");
			textX += this.DrawString(e.Graphics,  sections, base.Font, brushText, textX, secondLineY).Width;

			// draw a separator
			//e.Graphics.DrawLine(Pens.LightGray, rc.Left, rc.Bottom-1, rc.Right, rc.Bottom-1);
		}

		#endregion

		#region private void DrawRoutineNode( DrawTreeNodeEventArgs e, RectangleF rc, Brush brushBack, Brush brushText, Brush brushDim )

		private void DrawRoutineNode( DrawTreeNodeEventArgs e, RectangleF rc, Brush brushBack, Brush brushText, Brush brushDim )
		{
			RoutineNode node = e.Node as RoutineNode;

			this.GradientFill(e.Graphics, rc, Color.WhiteSmoke, Color.GhostWhite, 0);

			string routineText = node.ToString();
			SizeF size = this.DrawString(e.Graphics, routineText, base.Font, Brushes.Black, rc.Left, rc.Top);


			//this.DrawString(e.Graphics, node.Routine.Teachers, base.Font, Brushes.Gray, rc.Left, rc.Top + size.Height);
		}

		#endregion

        private delegate void RefreshCourseDelegate(CourseModel model);

        void Courses_OnItemChange( ItemBase item, string changeType )
		{
			if (item is CourseModel)
			{
                this.BeginInvoke(new RefreshCourseDelegate(this.RefreshCourse), item as CourseModel);
            }
		}

		private void OfferedCourseTree_KeyUp(object sender, KeyEventArgs e)
		{
			if (e.KeyCode == Keys.Enter)
			{
				e.Handled = true;
				base.SelectedNode.Toggle();
			}
		}

        private void UpdateCourseNode(CourseModel model, CourseNode node)
        {
            // 1. Clear child of the node
            node.Nodes.Clear();

            // 2. Reload the section nodes
            this.AddSectionNodes(node, model.Course.CourseSectionCollection);

            // 3. Make it current
            base.SelectedNode = node;
            node.EnsureVisible();
        }

		private void GradientFill(Graphics g, RectangleF rc, Color from, Color to, float offset)
		{
			RectangleF fillRect = rc;
			fillRect.Size = new SizeF(rc.Width, rc.Height-offset);
			fillRect.Offset(0, offset);
			using (LinearGradientBrush brush = new LinearGradientBrush(fillRect, from, to, 90f))
			{
				g.FillRectangle(brush, fillRect);
			}
		}
	}
}

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Written By
Architect BT, UK (ex British Telecom)
United Kingdom United Kingdom

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