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Simulate COM Connection Points from a .NET Library

, 8 Mar 2006 CPOL 48.4K 885 34
An article on accessing a VB.NET library from a MFC/ATL COM client.
cominterop_demo.zip
COM Demo
Configuration
CustomHashtable.dll
MFCTicTacToe.exe
Microsoft.Practices.EnterpriseLibrary.Common.dll
Microsoft.Practices.EnterpriseLibrary.Configuration.dll
Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.dll
Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging.dll
Microsoft.Practices.EnterpriseLibrary.Logging.dll
Microsoft.Practices.EnterpriseLibrary.Logging.RollingFlatFileSink.dll
TGClientLib.dll
TGDaemonHarness.exe
TGDaemonLib.dll
TGGameLib.dll
TGGameLib.tlb
TGLib.dll
tic-tac-toe.ini
TicTacToeDaemon.dll
cominterop_src.zip
CPP Server
app.ico
COM Client
CPPTicTacToe
MFCTicTacToe.rgs
MFCTicTacToeps.def
MFCTicTacToeps.mk
res
back.bmp
empty.bmp
MFCTicTacToe.ico
MFCTicTacToe.manifest
o.bmp
x.bmp
CustomHashtable
CustomHashtable.def
CustomHashtable.rgs
CustomHashtable.tlb
CustomHashtableps.def
TGHashtable.rgs
CustomHashtable.dll
MFCTicTacToe.exe
Microsoft.Practices.EnterpriseLibrary.Common.dll
Microsoft.Practices.EnterpriseLibrary.Configuration.dll
Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.dll
Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging.dll
Microsoft.Practices.EnterpriseLibrary.Logging.dll
Microsoft.Practices.EnterpriseLibrary.Logging.RollingFlatFileSink.dll
TGClientLib.dll
TGDaemonHarness.exe
TGDaemonLib.dll
TGGameLib.dll
TGGameLib.tlb
TGLib.dll
tic-tac-toe.ini
TicTacToeDaemon.dll

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Perry Marchant
Founder SpreadTrends.com
United States United States
I've authored many articles that tackle real-world issues to save my peers in the development community valuable time. For example I've written articles that: show how to decode Ogg Vorbis audio files using the .NET Framework; describe best practices for Improving Entity Framework performance; and demonstrate step-by-step how to create a multi-player game.

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