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Parser Schemas– Easy and Powerful parsing of XML-based languages

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18 Oct 20058 min read 53.2K   495   44  
An article on parsing XML files according to the specified schema.
/***********************************************************************\
 * Comnicate.CodeDom.Xml.ParserSchemas                                 *
 * Parses xml-based languages according to a user defined schema.      *
 * Copyright � 2005 Tomas Deml (as Comnicate!)                         *
 *                  tomasdeml@msn.com                                  *
 *                                                                     *
 * This library is free software; you can redistribute it and/or       *
 * modify it under the terms of the GNU Lesser General Public          *
 * License as published by the Free Software Foundation; either        *
 * version 2.1 of the License, or (at your option) any later version.  *
 *                                                                     *
 * This library is distributed in the hope that it will be useful,     *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of      *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU   *
 * Lesser General Public License for more details.                     *
\***********************************************************************/

using System;
using System.Collections.Generic;
using System.Text;
using Comnicate.CodeDom.Xml.ParserSchemas.Rules.Evaluation;
using Comnicate.CodeDom.Xml.ParserSchemas.Rules.Evaluated;
using System.Xml.XPath;

namespace Comnicate.CodeDom.Xml.ParserSchemas.Rules
{
    /// <summary>
    /// Represents the rule matching an element and its child rules and then it transforms gathered information into an object using a provided method. 
    /// </summary>
    /// <typeparam name="T">Type of the transformed object.</typeparam>
    public class ElementTransformationRule<T> : ParentalRule, ITransformableRule<T>
    {
        #region Fields

        // Node transformer
        private INodeTransformer<T> nodeTransformer;

        #endregion

        #region .ctors

        /// <summary>
        /// Initializes a new instance of the <see cref="ElementTransformationRule&lt;T&gt;"/> class.
        /// </summary>
        /// <param name="nodeName">Node name.</param>
        /// <param name="nodeTransformer">Instance of a class implementing the <see cref="INodeTransformer&lt;T&gt;"/> interface that will transform this rule into an object.</param>
        public ElementTransformationRule(string nodeName, INodeTransformer<T> nodeTransformer) : this(nodeName, null, NodeValueOptions.IgnoreValue, nodeTransformer) { }

        /// <summary>
        /// Initializes a new instance of the <see cref="ElementTransformationRule&lt;T&gt;"/> class.
        /// </summary>
        /// <param name="nodeName">Node name.</param>
        /// <param name="valueOptions">Node value handling options.</param>
        /// <param name="nodeTransformer">Instance of a class implementing the <see cref="INodeTransformer&lt;T&gt;"/> interface that will transform this rule into an object.</param>        
        public ElementTransformationRule(string nodeName, NodeValueOptions valueOptions, INodeTransformer<T> nodeTransformer)
            : this(nodeName, null, valueOptions, nodeTransformer) { }

        /// <summary>
        /// Initializes a new instance of the <see cref="ElementTransformationRule&lt;T&gt;"/> class.
        /// </summary>
        /// <param name="nodeName">Node name.</param>
        /// <param name="namespaceUri">Namespace Uri.</param>
        /// <param name="nodeTransformer">Instance of a class implementing the <see cref="INodeTransformer&lt;T&gt;"/> interface that will transform this rule into an object.</param>                
        public ElementTransformationRule(string nodeName, Uri namespaceUri, INodeTransformer<T> nodeTransformer)
            : this(nodeName, namespaceUri, NodeValueOptions.IgnoreValue, nodeTransformer) { }

        /// <summary>
        /// Initializes a new instance of the <see cref="ElementTransformationRule&lt;T&gt;"/> class.
        /// </summary>
        /// <param name="nodeName">Node name.</param>
        /// <param name="namespaceUri">Namespace Uri.</param>
        /// <param name="valueOptions">Node value handling options.</param>
        /// <param name="nodeTransformer">Instance of a class implementing the <see cref="INodeTransformer&lt;T&gt;"/> interface that will transform this rule into an object.</param>                        
        public ElementTransformationRule(string nodeName, Uri namespaceUri, NodeValueOptions valueOptions, INodeTransformer<T> nodeTransformer) : base(nodeName, namespaceUri, valueOptions)
        {
            // Check node transformer
            if (nodeTransformer == null) throw new ArgumentNullException("nodeTransformer");

            // Init it
            this.nodeTransformer = nodeTransformer;
        }

        #endregion

        #region Properties

        /// <summary>
        /// Gets the information about the type of node navigator that can be matched by this rule.
        /// </summary>
        public override XPathNodeType MatchingNodeType
        {
            get
            {
                return System.Xml.XPath.XPathNodeType.Element;
            }
        }

        /// <summary>
        /// Gets the instance of the class implementing the <see cref="INodeTransformer&lt;T&gt;"/> interface that will transform this rule into an object.
        /// </summary>
        public INodeTransformer<T> NodeTransformer
        {
            get 
            {
                return this.nodeTransformer;
            }
        }

        #endregion

        #region Methods

        /// <summary>
        /// Parses the node navigator the XPathNavigator instance is pointed to, according to the rule and transforms the rule using the <see cref="INodeTransformer&lt;T&gt;"/>.
        /// </summary>
        /// <param name="nodeNavigator">XPathNavigator instance pointing to the node navigator to parse.</param>
        /// <returns>Evaluated rule.</returns>
        public override EvaluatedParentalRule Evaluate(XPathNavigator nodeNavigator)
        {
            // Evaluated rule
            EvaluatedElementTransformationRule<T> result = EvaluatedElementTransformationRule<T>.Create(this);

            // Evaluate child rules
            this.EvaluateChildRules(nodeNavigator, result);

            // Transform the rule
            result.TransformationResult = this.nodeTransformer.Transform(result);

            // Return evaluated eventData
            return result;
        }

        #endregion
    }
}

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Written By
Czech Republic Czech Republic
I'm a student of the Low-voltage Electrical Engineering specialized on Computing from the Czech republic.

I'm a C# kind of guy, fan of .NET.

I've formed a programming group called 'Comnicate!'. Currently the only member of the group is myself. Wink | ;-)

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