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// EchoServerDlg.h : header file
//
#if !defined(AFX_ECHOSERVERDLG_H__91CEEDDC_5EB4_4AE7_8175_D8A85EA9CA07__INCLUDED_)
#define AFX_ECHOSERVERDLG_H__91CEEDDC_5EB4_4AE7_8175_D8A85EA9CA07__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CEchoServerDlg dialog
#include "MyEchoSocket.h"
class CEchoServerDlg : public CDialog
{
// Construction
public:
void OnReceive();
void OnClose();
void OnAccept();
CEchoServerDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CEchoServerDlg)
enum { IDD = IDD_ECHOSERVER_DIALOG };
CButton m_stopbutton;
CButton m_listenbutton;
int m_port;
CString m_recieveddata;
CString m_status;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEchoServerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CEchoServerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButton1();
afx_msg void OnButton2();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
MyEchoSocket m_sListener;
MyEchoSocket m_sConnected;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ECHOSERVERDLG_H__91CEEDDC_5EB4_4AE7_8175_D8A85EA9CA07__INCLUDED_)
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