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using System;
using Pfz.Remoting.Instructions;
using Pfz.Serialization;
using System.Collections.Generic;
using System.Reflection;
namespace Pfz.Remoting
{
internal sealed class ThreadData
{
private readonly RemotingSerializer Serializer;
private readonly ExceptionAwareStream Channel;
public ThreadData(ExceptionAwareStream channel, RemotingClient client)
{
Channel = channel;
Serializer = new RemotingSerializer(client);
Serializer.AddRecommendedDefaults();
Serializer.AddDefaultType(typeof(long[]));
Serializer.AddDefaultType(typeof(Type[]));
Serializer.AddDefaultType(typeof(InstructionCreateObject));
Serializer.AddDefaultType(typeof(InstructionAddEvent));
Serializer.AddDefaultType(typeof(InstructionRemoveEvent));
Serializer.AddDefaultType(typeof(InstructionGetProperty));
Serializer.AddDefaultType(typeof(InstructionInvokeMethod));
Serializer.AddDefaultType(typeof(InstructionInvokeStaticMethod));
Serializer.AddDefaultType(typeof(InstructionObjectsCollected));
Serializer.AddDefaultType(typeof(InstructionSetProperty));
Serializer.AddDefaultType(typeof(InstructionRemoveReferencesNotFound));
Serializer.AddDefaultType(typeof(InstructionInvokeDelegate));
Serializer.AddDefaultType(typeof(Reference));
Serializer.AddDefaultType(typeof(Wrapped));
Serializer.AddDefaultType(typeof(WrappedDelegate));
Serializer.AddDefaultType(typeof(RemotingResult));
Serializer.AddDefaultType(typeof(BackObjectReference));
Serializer.AddDefaultType(typeof(BackDelegateReference));
}
private object _lastData;
private bool _canReconnect;
public void Serialize(bool canReconnect, object data)
{
_canReconnect = canReconnect;
_lastData = data;
Serializer.Serialize(canReconnect, Channel, data);
Channel.Flush();
}
public void SerializeLastData()
{
Serializer.Serialize(_canReconnect, Channel, _lastData);
Channel.Flush();
}
public object Deserialize()
{
return Serializer.Deserialize(Channel);
}
public bool LastDeserializeAllowReconnect
{
get
{
return Serializer._canReconnect;
}
}
public int LastDeserializeWrapCount
{
get
{
return Serializer._wrapCount;
}
}
internal void _Action(bool canReconnect, Func<object> action)
{
var result = new RemotingResult();
try
{
result.Value = action();
}
catch(Exception exception)
{
result.Exception = exception;
}
Serialize(canReconnect, result);
}
internal void _Action(bool canReconnect, MethodInfo methodInfo, object[] outParameters, Func<object> action)
{
var result = new RemotingResult();
try
{
result.Value = action();
result.OutValues = RemotingClient._GetOutValues(methodInfo, outParameters);
}
catch(Exception exception)
{
result.Exception = exception;
}
Serialize(canReconnect, result);
}
}
}
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I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
Want more info or simply want to contact me?
Take a look at:
http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).