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// GLViewMFCDlgAppDlg.cpp : implementation file
//
#include "stdafx.h"
#include "GLViewMFCDlgApp.h"
#include "GLViewMFCDlgAppDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// CGLViewMFCDlgAppDlg dialog
CGLViewMFCDlgAppDlg::CGLViewMFCDlgAppDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGLViewMFCDlgAppDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pGLView = new CGLView();
}
void CGLViewMFCDlgAppDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_GLFRAME, m_cGLFrame);
}
BEGIN_MESSAGE_MAP(CGLViewMFCDlgAppDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDOK, &CGLViewMFCDlgAppDlg::OnBnClickedOk)
ON_BN_CLICKED(IDCANCEL, &CGLViewMFCDlgAppDlg::OnBnClickedCancel)
END_MESSAGE_MAP()
// CGLViewMFCDlgAppDlg message handlers
BOOL CGLViewMFCDlgAppDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
BOOL bNameValid;
CString strAboutMenu;
bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
ASSERT(bNameValid);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
if(m_pGLView)
{
m_pGLView->SetWindow(m_cGLFrame.GetSafeHwnd());
m_pGLView->SetupGLContext(true);
CRect rect;
m_cGLFrame.GetClientRect(&rect);
m_pGLView->Resize(rect.Width(), rect.Height());
}
return TRUE; // return TRUE unless you set the focus to a control
}
void CGLViewMFCDlgAppDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CGLViewMFCDlgAppDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
if(m_pGLView)
{
m_pGLView->RenderScene();
}
}
}
// The system calls this function to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CGLViewMFCDlgAppDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CGLViewMFCDlgAppDlg::OnBnClickedOk()
{
if(m_pGLView)
{
delete m_pGLView;
}
OnOK();
}
void CGLViewMFCDlgAppDlg::OnBnClickedCancel()
{
if(m_pGLView)
{
delete m_pGLView;
}
OnCancel();
}
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Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.