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// ChildView.cpp : implementation of the CChildView class
//
#include "stdafx.h"
#include "hyperlinkdemo.h"
#include "ChildView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CChildView
CChildView::CChildView()
{
}
CChildView::~CChildView()
{
}
BEGIN_MESSAGE_MAP(CChildView,CWnd )
//{{AFX_MSG_MAP(CChildView)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChildView message handlers
BOOL CChildView::PreCreateWindow(CREATESTRUCT& cs)
{
if (!CWnd::PreCreateWindow(cs))
return FALSE;
cs.dwExStyle |= WS_EX_CLIENTEDGE;
cs.style &= ~WS_BORDER;
cs.lpszClass = AfxRegisterWndClass(CS_HREDRAW|CS_VREDRAW|CS_DBLCLKS,
::LoadCursor(NULL, IDC_ARROW), HBRUSH(COLOR_WINDOW+1), NULL);
return TRUE;
}
void CChildView::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
// Do not call CWnd::OnPaint() for painting messages
}
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I'm located in Montreal,Canada and I graduated in electrical engineering at
E.T.S.
Highly experienced C++ developer. I have been working 3 years at Nortel Networks on their Next-gen OC-768 products firmware. I then worked for the FAA 3 years on their next-gen Oceanic Air Traffic Control system. Followed by a short period in the video game industry at Quazal, the online multiplayer middleware provider and now I am in the Internet audio/video streaming business at
StreamTheWorld.
To contact me, visit my
website