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Resource ID Organiser Add-In for Visual C++ 5.0/6.0/.NET

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10 Jan 2005CPOL25 min read 533K   12.1K   201  
An application/add-in to organise and renumber resource symbol IDs
#ifndef _MEMDC_H_
#define _MEMDC_H_

//////////////////////////////////////////////////
// CMemDC - memory DC
//
// Author: Keith Rule
// Email:  keithr@europa.com
// Copyright 1996-1999, Keith Rule
//
// You may freely use or modify this code provided this
// Copyright is included in all derived versions.
//
// History - 10/3/97 Fixed scrolling bug.
//                   Added print support. - KR
//
//           11/3/99 Fixed most common complaint. Added
//                   background color fill. - KR
//
//           11/3/99 Added support for mapping modes other than
//                   MM_TEXT as suggested by Lee Sang Hun. - KR
//
// This class implements a memory Device Context which allows
// flicker free drawing.

class CMemDC : public CDC {
private:    
    CBitmap  m_bitmap;       // Offscreen bitmap
    CBitmap* m_oldBitmap;    // bitmap originally found in CMemDC
    CDC*     m_pDC;          // Saves CDC passed in constructor
    CRect    m_rect;         // Rectangle of drawing area.
    BOOL     m_bMemDC;       // TRUE if CDC really is a Memory DC.
public:
    
    CMemDC(CDC* pDC, const CRect* pRect = NULL) : CDC()
    {
        ASSERT(pDC != NULL); 

        // Some initialization
        m_pDC = pDC;
        m_oldBitmap = NULL;
        m_bMemDC = !pDC->IsPrinting();

        // Get the rectangle to draw
        if (pRect == NULL) {
            pDC->GetClipBox(&m_rect);
        } else {
            m_rect = *pRect;
        }
        
        if (m_bMemDC) {
            // Create a Memory DC
            CreateCompatibleDC(pDC);
            pDC->LPtoDP(&m_rect);

            m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
            m_oldBitmap = SelectObject(&m_bitmap);
            
            SetMapMode(pDC->GetMapMode());
            pDC->DPtoLP(&m_rect);
            SetWindowOrg(m_rect.left, m_rect.top);
        } else {
            // Make a copy of the relevent parts of the current DC for printing
            m_bPrinting = pDC->m_bPrinting;
            m_hDC       = pDC->m_hDC;
            m_hAttribDC = pDC->m_hAttribDC;
        }

        // Fill background 
        FillSolidRect(m_rect, pDC->GetBkColor());
    }

    
    ~CMemDC()    
    {        
        if (m_bMemDC) {
            // Copy the offscreen bitmap onto the screen.
            m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
                this, m_rect.left, m_rect.top, SRCCOPY);            
            
            //Swap back the original bitmap.
            SelectObject(m_oldBitmap);        
        } else {
            // All we need to do is replace the DC with an illegal value,
            // this keeps us from accidently deleting the handles associated with
            // the CDC that was passed to the constructor.            
            m_hDC = m_hAttribDC = NULL;
        }    
    }
    
    // Allow usage as a pointer    
    CMemDC* operator->() 
    {
        return this;
    }    

    // Allow usage as a pointer    
    operator CMemDC*() 
    {
        return this;
    }
};

#endif

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder Riverblade Limited
United Kingdom United Kingdom
I haven't always written software for a living. When I graduated from Surrey University in 1989, it was with an Electronic Engineering degree, but unfortunately that never really gave me the opportunity to do anything particularly interesting (with the possible exception of designing Darth Vader's Codpiece * for the UK Army in 1990).
    * Also known as the Standard Army Bootswitch. But that's another story...
Since the opportunity arose to lead a software team developing C++ software for Avionic Test Systems in 1996, I've not looked back. More recently I've been involved in the development of subsea acoustic navigation systems, digital TV broadcast systems, port security/tracking systems, and most recently software development tools with my own company, Riverblade Ltd.

One of my personal specialities is IDE plug-in development. ResOrg was my first attempt at a plug-in, but my day to day work is with Visual Lint, an interactive code analysis tool environment with works within the Visual Studio and Eclipse IDEs or on build servers.

I love lots of things, but particularly music, photography and anything connected with history or engineering. I despise ignorant, intolerant and obstructive people - and it shows...I can be a bolshy cow if you wind me up the wrong way...Laugh | :laugh:

I'm currently based 15 minutes walk from the beach in Bournemouth on the south coast of England. Since I moved here I've grown to love the place - even if it is full of grockles in Summer!

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