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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Common;
namespace TreeTest
{
public partial class ModeCounts : ModeBase
{
public ModeCounts()
{
InitializeComponent();
}
public override Mode Mode { get { return Mode.Counts; } }
public override INode<Element> CurrentNode
{
set
{
base.CurrentNode = value;
INode<Element> n = value;
TreeCount.Text = ( n == null ) ? "NULL" : n.Tree.Count.ToString();
NodeCount.Text = ( n == null ) ? "NULL" : n.Count.ToString();
DirectChildCount.Text = ( n == null ) ? "NULL" : n.DirectChildCount.ToString();
Depth.Text = ( n == null ) ? "NULL" : n.Depth.ToString();
BranchCount.Text = ( n == null ) ? "NULL" : n.BranchCount.ToString();
BranchIndex.Text = ( n == null ) ? "NULL" : n.BranchIndex.ToString();
}
}
}
}
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I discovered C# and .NET 1.0 Beta 1 in late 2000 and loved them immediately.
I have been writing software professionally in C# ever since
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