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RCF - Interprocess Communication for C++

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25 Oct 2011CPOL20 min read 4.6M   8.4K   331  
A server/client IPC framework, using the C++ preprocessor as an IDL compiler.
//*****************************************************************************
// RCF - Remote Call Framework
// Copyright (c) 2005. All rights reserved.
// Developed by Jarl Lindrud.
// Contact: jlindrud@hotmail.com .
//*****************************************************************************

#ifndef INCLUDE_RCF_CLIENTSTUB_HPP
#define INCLUDE_RCF_CLIENTSTUB_HPP

#include <string>
#include <vector>
#include <memory>

#include <boost/shared_ptr.hpp>

#include <RCF/AsyncFilter.hpp>
#include <RCF/Endpoint.hpp>
#include <RCF/GetInterfaceName.hpp>
#include <RCF/Protocol/Protocol.hpp>
#include <RCF/SerializationProtocol.hpp>
#include <RCF/Token.hpp>

#include <SF/shared_ptr.hpp>
#include <SF/SerializeEnum.hpp>

namespace RCF {

    namespace IDL {

        class DoRequest;

        template<typename T> 
        class InParameter;

        template<typename T> 
        class OutParameter;

        template<typename T> 
        class InReturnValue;

        template<typename T> 
        class OutReturnValue;

    } // namespace IDL

    /// Indicates whether a client should use one-way or two-way semantics for remote calls.
    enum RemoteCallSemantics
    {
        Oneway,
        Twoway
    };

#ifdef RCF_USE_SF_SERIALIZATION
    SF_SERIALIZE_ENUM(RemoteCallSemantics)
#endif

    class ClientStub;

    typedef boost::shared_ptr<ClientStub> ClientStubPtr;
    
    /// Manages the client side of communications between server and client.
    class ClientStub
    {
    public:
        /// Constructor.
        ClientStub();

        /// Constructor.
        /// \param objectName Name of the binding on the server which the client wants to invoke.
        ClientStub(const std::string &objectName);

        /// Copy constructor. NB - transfers ownership of the client transport!
        ClientStub(const ClientStub &rhs);

        /// Assignment operator. NB - transfers ownership of the client transport!
        ClientStub &operator=(const ClientStub &rhs);
        
        /// Destructor.
        ~ClientStub();

        /// Sets the server endpoint to which the client will call.
        /// \param endpoint Server endpoint.
        void setEndpoint(const I_Endpoint &endpoint);

        /// Sets the server endpoint to which the client will call.
        /// \param endpoint Server endpoint.
        void setEndpoint(boost::shared_ptr<I_Endpoint> endpoint);

        /// Returns a copy of the currently set server endpoint.
        /// \return Shared pointer to an endpoint.
        boost::shared_ptr<I_Endpoint> getEndpoint() const;
        
        // TODO: a lot of these get/set functions should not be publicly available
        /// Gets the token, if any, that the client is using.
        /// \return Returns a copy of the token the client is using. If none, then it returns a default constructed Token.
        Token getToken() const;

        /// Sets the token that the client should use in its calls to the server.
        /// \param token Token that the client should pass in subsequent calls to the server.
        void setToken(Token token);

        /// Gets the binding name on the server that the client is accessing.
        /// \return Name of the server binding.
        std::string getServerBindingName() const;

        /// Sets the binding name on the server that the client should access on subsequent calls.
        /// \param serverBindingName Name of the server binding.
        void setServerBindingName(const std::string &serverBindingName);
        
        /// Gets the calling semantics that the client is currently using (oneway or twoway).
        /// \return Current calling semantics.
        RemoteCallSemantics getDefaultCallingSemantics() const;

        /// Sets the calling semantics that the client should use in subsequent calls (oneway or twoway).
        /// \param defaultCallingSemantics Calling semantics to be used.
        void setDefaultCallingSemantics(RemoteCallSemantics defaultCallingSemantics);

        /// Sets the serialization protocol.
        /// \param protocol Integer identifier of the desired serialization protocol.
        void setSerializationProtocol(int protocol);

        /// Gets the serialization protocol.
        /// \return Integer identifier of the currently set serialization protocol.
        int getSerializationProtocol();

        /// Enables pointer tracking for outbound SF serialization.
        /// \parameter Whether to enable or not.
        void enableSfSerializationPointerTracking(bool enable);

        /// Sets the client transport, releasing the currently configured transport.
        /// \param transport Client transport.
        void setTransport(std::auto_ptr<I_ClientTransport> transport);

        /// Returns a reference to currently configured client transport.
        /// \return Current client transport.
        I_ClientTransport& getTransport();

        /// Releases and returns the currently configured client transport.
        /// \return Auto pointer to client transport.
        std::auto_ptr<I_ClientTransport> releaseTransport();

        /// Deletes the current client transport, and replaces it with a cloned copy.
        void resetTransport();

        /// Attempts to connect the underlying client transport.
        void connectTransport();

        /// Attempts to determine if the underlying client transport is connected.
        /// \return True if the transport is connected, false otherwise.
        bool isConnected();

        /// Sets the payload filtering sequence.
        /// \param filters Vector of filters, enumerated in the order in which they should be applied to unfiltered data
        void setPayloadFilters(const std::vector<FilterPtr> &filters);

        /// Sets the payload filtering sequence.
        /// \param filterPtr Single filter.
        void setPayloadFilters(FilterPtr filterPtr);

        /// Sets the transport filtering sequence.
        /// \param filters Vector of filters, enumerated in the order in which they should be applied to unfiltered data
        void setTransportFilters(const std::vector<FilterPtr> &filters);

        /// Sets the transport filtering sequence.
        /// \param filterPtr Single filter.
        void setTransportFilters(FilterPtr filterPtr);

        const std::vector<FilterPtr> &getPayloadFilters();

        /// Sets the remote call timeout value. By default, the timeout is set to 10 seconds.
        /// \param remoteCallTimeoutMs TImeout value, in milliseconds.
        void setRemoteCallTimeoutMs(unsigned int remoteCallTimeoutMs);

        /// Gets the remote call timeout value.
        /// \return Timeout value, in milliseconds.
        unsigned int getRemoteCallTimeoutMs();

        template<typename Archive> void serialize(Archive &ar, const unsigned int)
        {
            ar & token
                & defaultCallingSemantics
                & protocol
                & endpointName 
                & objectName 
                & interfaceName
                & remoteCallTimeoutMs 
                & mEndpoint;
        }

    private:

        Token token;
        RemoteCallSemantics defaultCallingSemantics;
        int protocol;
        std::string endpointName;
        std::string objectName;
        std::string interfaceName;

        unsigned int remoteCallTimeoutMs;

        boost::shared_ptr<I_Endpoint> mEndpoint;
        std::auto_ptr<I_ClientTransport> transport;
        std::vector<FilterPtr> mTransportFilters;
        std::vector<FilterPtr> mPayloadFilters;

        // TODO: a less intricate way of doing this
        /*template<
        typename R, 
        typename A1 = Meta::Null, 
        typename A2 = Meta::Null, 
        typename A3 = Meta::Null, 
        typename A4 = Meta::Null,
        typename A5 = Meta::Null,
        typename A6 = Meta::Null>
        friend class ClientMarshal;*/
        //friend class IDL::DoRequest;

    public:
/*  
    private:
        friend class IDL::DoRequest;
        
        template<typename T> 
        friend class IDL::InParameter;

        template<typename T> 
        friend class IDL::OutParameter;

        template<typename T> 
        friend class IDL::InReturnValue;

        template<typename T> 
        friend class IDL::OutReturnValue;
*/
        void onPreCall();
        SerializationProtocolIn in;
        SerializationProtocolOut out;
    };

} // namespace RCF

#endif // ! INCLUDE_RCF_CLIENTSTUB_HPP

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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