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RCF - Interprocess Communication for C++

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25 Oct 2011CPOL20 min read 4.6M   8.4K   331  
A server/client IPC framework, using the C++ preprocessor as an IDL compiler.
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<a class="el" href="dir_G_3A_2FDevelopment_2Fbuild_2Fscripts_2Fwin_2FBuildRcf2_5FOutput_2FRCF_2D0_2E4_2Finclude_2F.html">include</a>&nbsp;&raquo&nbsp;<a class="el" href="dir_G_3A_2FDevelopment_2Fbuild_2Fscripts_2Fwin_2FBuildRcf2_5FOutput_2FRCF_2D0_2E4_2Finclude_2FRCF_2F.html">RCF</a></div>
<h1>UsingBsdSockets.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 
<a name="l00002"></a>00002 <span class="comment">//*****************************************************************************</span>
<a name="l00003"></a>00003 <span class="comment">// RCF - Remote Call Framework</span>
<a name="l00004"></a>00004 <span class="comment">// Copyright (c) 2005. All rights reserved.</span>
<a name="l00005"></a>00005 <span class="comment">// Developed by Jarl Lindrud.</span>
<a name="l00006"></a>00006 <span class="comment">// Contact: jlindrud@hotmail.com .</span>
<a name="l00007"></a>00007 <span class="comment">//*****************************************************************************</span>
<a name="l00008"></a>00008 
<a name="l00009"></a>00009 <span class="preprocessor">#ifndef INCLUDE_RCF_USINGBSDSOCKETS_HPP</span>
<a name="l00010"></a>00010 <span class="preprocessor"></span><span class="preprocessor">#define INCLUDE_RCF_USINGBSDSOCKETS_HPP</span>
<a name="l00011"></a>00011 <span class="preprocessor"></span>
<a name="l00012"></a>00012 <span class="preprocessor">#include &lt;iostream&gt;</span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &lt;string&gt;</span>
<a name="l00014"></a>00014 
<a name="l00015"></a>00015 <span class="preprocessor">#include &lt;boost/config.hpp&gt;</span>
<a name="l00016"></a>00016 
<a name="l00017"></a>00017 <span class="preprocessor">#include &lt;RCF/Tools.hpp&gt;</span>
<a name="l00018"></a>00018 <span class="preprocessor">#include &lt;RCF/util/Platform/OS/BsdSockets.hpp&gt;</span>
<a name="l00019"></a>00019 
<a name="l00020"></a>00020 <span class="keyword">class </span>BsdSocketsErrorInfo 
<a name="l00021"></a>00021 {
<a name="l00022"></a>00022 <span class="keyword">public</span>:
<a name="l00023"></a>00023     BsdSocketsErrorInfo() : 
<a name="l00024"></a>00024         err(Platform::OS::BsdSockets::GetLastError()), msg(Platform::OS::GetErrorString(err))     
<a name="l00025"></a>00025     {}
<a name="l00026"></a>00026     <span class="keyword">friend</span> <span class="keyword">inline</span> std::ostream &amp;operator&lt;&lt;(std::ostream &amp;os, <span class="keyword">const</span> BsdSocketsErrorInfo &amp;sei)    
<a name="l00027"></a>00027     { 
<a name="l00028"></a>00028         os &lt;&lt; <span class="stringliteral">"Socket error: "</span> &lt;&lt; sei.err &lt;&lt; <span class="stringliteral">", Msg: "</span> &lt;&lt; sei.msg; 
<a name="l00029"></a>00029         <span class="keywordflow">return</span> os; 
<a name="l00030"></a>00030     }
<a name="l00031"></a>00031     <span class="keyword">static</span> BsdSocketsErrorInfo make()
<a name="l00032"></a>00032     {
<a name="l00033"></a>00033         <span class="keywordflow">return</span> BsdSocketsErrorInfo();
<a name="l00034"></a>00034     }
<a name="l00035"></a>00035 <span class="keyword">private</span>:
<a name="l00036"></a>00036     <span class="keywordtype">int</span> err;
<a name="l00037"></a>00037     std::string msg;
<a name="l00038"></a>00038 };
<a name="l00039"></a>00039 
<a name="l00040"></a>00040 <span class="comment">// gcc 3.2 doesn't like this...</span>
<a name="l00041"></a>00041 <span class="comment">//#define RCF_VERIFY_SOCKETS(x, msg) UTIL_VERIFY(x, RCF::VerificationFailureException, msg)(BsdSocketsErrorInfo())</span>
<a name="l00042"></a>00042 <span class="comment">// , so we'll use this instead:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#define RCF_VERIFY_SOCKETS(x, msg) UTIL_VERIFY(x, RCF::VerificationFailureException, msg)(::BsdSocketsErrorInfo::make())</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span>
<a name="l00045"></a>00045 <span class="preprocessor">#ifdef BOOST_WINDOWS</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span>
<a name="l00047"></a>00047 <span class="comment">// Winsock initialization and deinitialization for Windows builds</span>
<a name="l00048"></a>00048 
<a name="l00049"></a>00049 <span class="preprocessor">#include &lt;RCF/InitDeinit.hpp&gt;</span>
<a name="l00050"></a>00050 
<a name="l00051"></a>00051 <span class="keyword">namespace </span>RCF {
<a name="l00052"></a>00052 
<a name="l00053"></a>00053     <span class="keyword">inline</span> <span class="keywordtype">void</span> initWinsock()
<a name="l00054"></a>00054     {
<a name="l00055"></a>00055         WORD wVersion = MAKEWORD( 1, 0 );
<a name="l00056"></a>00056         WSADATA wsaData;
<a name="l00057"></a>00057         RCF_VERIFY_SOCKETS( 0 == WSAStartup( wVersion, &amp;wsaData ), <span class="stringliteral">"WSAStartup()"</span> );
<a name="l00058"></a>00058     }
<a name="l00059"></a>00059 
<a name="l00060"></a>00060     <span class="keyword">inline</span> <span class="keywordtype">void</span> deinitWinsock()
<a name="l00061"></a>00061     {
<a name="l00062"></a>00062         WSACleanup();
<a name="l00063"></a>00063     }
<a name="l00064"></a>00064 
<a name="l00065"></a>00065     RCF_ON_INIT_DEINIT( initWinsock(), deinitWinsock() )
<a name="l00066"></a>00066 
<a name="l00067"></a>00067 } <span class="comment">// namespace RCF</span>
<a name="l00068"></a>00068 
<a name="l00069"></a>00069 <span class="preprocessor">#endif // BOOST_WINDOWS</span>
<a name="l00070"></a>00070 <span class="preprocessor"></span>
<a name="l00071"></a>00071 <span class="preprocessor">#endif // ! INCLUDE_RCF_USINGBSDSOCKETS_HPP</span>
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Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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