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RCF - Interprocess Communication for C++

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25 Oct 2011CPOL20 min read 4.7M   8.4K   331  
A server/client IPC framework, using the C++ preprocessor as an IDL compiler.
//*****************************************************************************
// RCF - Remote Call Framework
// Copyright (c) 2005. All rights reserved.
// Developed by Jarl Lindrud.
// Contact: jlindrud@hotmail.com .
//*****************************************************************************

#ifndef INCLUDE_RCF_RCFSERVER_HPP
#define INCLUDE_RCF_RCFSERVER_HPP

#include <deque>
#include <map>
#include <memory>
#include <string>
#include <vector>

#include <boost/bind.hpp>
#include <boost/function.hpp>
#include <boost/noncopyable.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>

#include <RCF/CheckRtti.hpp>
#include <RCF/GetInterfaceName.hpp>
#include <RCF/ServerTransport.hpp>
#include <RCF/ThreadLibrary.hpp>

namespace RCF {

    class I_ServerTransport;
    class StubEntry;
    class I_Service;
    class I_Session;
    class Session;
    class I_Endpoint;
    class I_StubEntryLookupProvider;
    class I_FilterFactoryLookupProvider;
    class I_RcfClient;

    typedef boost::shared_ptr<I_ServerTransport> ServerTransportPtr;
    typedef boost::shared_ptr<I_Proactor> ProactorPtr;
    typedef boost::shared_ptr<StubEntry> StubEntryPtr;
    typedef boost::shared_ptr<I_Service> ServicePtr;
    typedef boost::shared_ptr<Session> SessionPtr;
    typedef boost::shared_ptr<I_StubEntryLookupProvider> StubEntryLookupProviderPtr;
    typedef boost::shared_ptr<I_FilterFactoryLookupProvider> FilterFactoryLookupProviderPtr;
    typedef boost::shared_ptr<I_RcfClient> RcfClientPtr;

    typedef std::deque<SessionPtr> SessionQueue;

    typedef boost::shared_ptr<SessionQueue> SessionQueuePtr;

    /// Server class, supporting pluggable transports and services.
    class RcfServer : boost::noncopyable, public virtual I_SessionManager
    {
    public:

        //*************************************
        // public interface

        /// Constructor
        /// \param endpoint Represents endpoint location of the server. Determines which server transport will be created and used.
        RcfServer(const I_Endpoint &endpoint);

        /// Constructor
        /// \param servicePtr Service to load, typically a server transport.
        RcfServer(ServicePtr servicePtr);

        /// Constructor
        /// \param serverTransportPtr Server transport to load.
        RcfServer(ServerTransportPtr serverTransportPtr);

        /// Destructor
        ~RcfServer();

        /// Starts the server, by starting all services, including transports.
        /// Synchronized: yes, idempotent: yes.
        /// \param spawnThreads Indicates whether any server threads should be spawned.
        void start(bool spawnThreads = true);

        typedef boost::function0<void> JoinFunctor;

        /// Adds a join functor to the server, to be called when stopping the server.
        /// \param joinFunctor Join functor.
        void addJoinFunctor(JoinFunctor joinFunctor);

        /// Starts the server, by taking over the current thread. All server tasks will be run sequentially in the calling thread.
        /// Synchronized: no, idempotent: no.
        void startInThisThread();

        /// Starts the server, by taking over the current thread. All server tasks will be run sequentially in the calling thread.
        /// Synchronized: no, idempotent: no.
        /// \param joinFunctor Functor to call in order to join this thread.
        void startInThisThread(JoinFunctor joinFunctor);

        /// Stops the server. Optionally waits until all server threads have terminated.
        /// Synchronized: yes, idempotent: yes
        /// \param wait True to wait for server threads to terminate, false to return immediately.
        void stop(bool wait = true);

        /// Cycles all services, including transports. May or may not result in the dispatching of a client request.
        /// \param timeoutMs Maximum waiting time, in milliseconds, for any blocking operations.
        /// \return boolean value indicating if the server is being stopped.
        bool cycle(int timeoutMs = 0);

        /// Cycles the server's thread-specific session queue.
        /// \param timeoutMs Maximum waiting time, in milliseconds, for any blocking operations.
        /// \param stopFlag Reference to boolean value that, when set, indicates that all server threads should terminate as soon as possible.
        void cycleSessions(int timeoutMs, const volatile bool &stopFlag);

        /// Opens all services, including transports.
        void open();

        /// Closes all services, including transports.
        void close();

        /// Returns a reference to the primary server transport.
        /// \return Reference to primary server transport.
        I_ServerTransport &getServerTransport();

        /// Returns a shared pointer to the primary server transport.
        /// \return Shared pointer to primary server transport.
        boost::shared_ptr<I_ServerTransport> getServerTransportPtr();
                
        /// Binds a reference to an object, to an interface
        /// \param x Object to be bound.
        /// \param name Name to assign to the binding.
        /// \return true if binding succeeded, false otherwise (probably because of a name collision).
        template<typename InterfaceT, typename ImplementationT> 
        bool bind(ImplementationT &x, const std::string &name = "");

        /// Binds a shared pointer to an object, to an interface
        /// \param px Shared pointer to be bound.
        /// \param name Name to assign to the binding.
        /// \return true if binding succeeded, false otherwise (probably because of a name collision).
        template<typename InterfaceT, typename ImplementationT> 
        bool bind(boost::shared_ptr<ImplementationT> px, const std::string &name = "");

        /// Binds a weak pointer to an object, to an interface
        /// \param px Weak pointer to be bound.
        /// \param name Name to assign to the binding.
        /// \return true if binding succeeded, false otherwise (probably because of a name collision).
        template<typename InterfaceT, typename ImplementationT> 
        bool bind(boost::weak_ptr<ImplementationT> px, const std::string &name = "");

        /// Binds a auto pointer to an object, to an interface
        /// \param px Auto pointer to be bound.
        /// \param name Name to assign to the binding.
        /// \return true if binding succeeded, false otherwise (probably because of a name collision).
        template<typename InterfaceT, typename ImplementationT> 
        bool bind(std::auto_ptr<ImplementationT> px, const std::string &name = "");
        
        /// Removes a binding from the server.
        /// \param name Name of the binding
        /// \return true
        template<typename InterfaceT> 
        bool unbind(const std::string &name = ""/*getInterfaceName<InterfaceT>()*/);

        /// Adds a service to the server.
        /// \param servicePtr Service to be added. E.g. ...
        /// \return true if service added successfully, false otherwise (probably because the service has already been added).
        bool addService(ServicePtr servicePtr);

        /// Removes a service from the server.
        /// \param servicePtr Service to be removed.
        /// \return true.
        bool removeService(ServicePtr servicePtr);

        // preferred form
        //typedef boost::function<void(RcfServer&)> StartCallback;
        
        // compatible form, needed for Borland C++ 5.5.1
        typedef boost::function1<void, RcfServer&> StartCallback;

        /// Sets the start callback, which is invoked by each worker thread when it starts.
        void setStartCallback(StartCallback startCallback);
        //{
        //    startCallback_ = startCallback;
        //}

        /// Sets the start callback, which is invoked by each worker thread when it starts.
        template<typename T> void setStartCallback(void (T::*pfn)(RcfServer &), T &t)
        {
            // this function is implemented here (rather than in RcfServer.inl), because of borland c++ idiosyncracies
            setStartCallback( boost::bind(pfn, &t, _1) );
        }
    private:
        void invokeStartCallback();
        
    private:
        bool bindShared(const std::string &name, RcfClientPtr rcfClientPtr);

        //*************************************
        // async io transport interface

    private:
        typedef RCF::Session Session;
        boost::shared_ptr<I_Session> createSession();
        void onReadCompleted(boost::shared_ptr<I_Session> sessionPtr);
        void onWriteCompleted(boost::shared_ptr<I_Session> sessionPtr);

        void handleSession(SessionPtr sessionPtr);
        void serializeSessionExceptionResponse(SessionPtr sessionPtr);
        void sendSessionResponse(SessionPtr sessionPtr);
        void closeSession(SessionPtr sessionPtr);
    
        //*************************************
        // transports, queues and threads

    private:
        SessionQueue &getSessionQueue(Session &session);
        typedef ThreadSpecificPtr<SessionQueue>::Val ThreadSpecificSessionQueuePtr;
        ThreadSpecificSessionQueuePtr mThreadSpecificSessionQueuePtr;
        // eventually other specialized session queues...

        volatile bool mServerThreadsStopFlag;
        Mutex mOpenedMutex;
        bool mOpened;
        
        Mutex mStartedMutex;
        bool mStarted;

    public:
        
        /// Returns a value indicating whether or not all server threads should terminate their activities.
        bool getStopFlag();

        //*************************************
        // stub management
    
    private:
        ReadWriteMutex mStubMapMutex;
        typedef std::map<std::string, StubEntryPtr> StubMap;
        StubMap mStubMap;

        //*************************************
        // service management
    
    private:
        ReadWriteMutex mServicesMutex;
        std::vector<ServicePtr> mServices;
        std::vector<StubEntryLookupProviderPtr> mStubEntryLookupProviders;
        std::vector<FilterFactoryLookupProviderPtr> mFilterFactoryLookupProviders;
        std::vector<ServerTransportPtr> mServerTransports;

        std::vector<JoinFunctor> mJoinFunctors;

        void startService(ServicePtr servicePtr);
        void stopService(ServicePtr servicePtr, bool wait = true);

        FilterPtr createFilter(int filterId);

    private:
        // start callback
        StartCallback startCallback_;
        
        // start functionality
        //Mutex mStartMutex;
        Platform::Threads::condition mStartEvent;

        // stop functionality
        //Mutex mStopMutex;
        Platform::Threads::condition mStopEvent;

    public:

        /// Waits for the server to be stopped.
        void waitForStopEvent();

        /// Waits for the server to be started.
        void waitForStartEvent();

    };

} // namespace RCF

#include <RCF/RcfServer.inl>

#endif // ! INCLUDE_RCF_RCFSERVER_HPP

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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