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RCF - Interprocess Communication for C++

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25 Oct 2011CPOL20 min read 4.6M   8.4K   331  
A server/client IPC framework, using the C++ preprocessor as an IDL compiler.
#include <RCF/test/TestMinimal.hpp>

#include <RCF/Idl.hpp>
#include <RCF/RcfClient.hpp>
#include <RCF/RcfServer.hpp>
#include <RCF/ClientProgress.hpp>
#include <RCF/TcpClientTransport.hpp>

#ifdef RCF_USE_BOOST_ASIO
#include <RCF/TcpAsioServerTransport.hpp>
#else
#include <RCF/TcpIocpServerTransport.hpp>
#endif

#include <RCF/test/PrintTestHeader.hpp>
#include <RCF/test/TransportFactories.hpp>

#include <RCF/util/PortNumbers.hpp>

#ifndef BOOST_WINDOWS
#define QS_PAINT 0
#endif

namespace Test_ClientProgress {

    RCF_BEGIN(I_X, "I_X")
        RCF_METHOD_R2(std::string, echo, std::string, unsigned int)
    RCF_END(I_X)

    class X
    {
    public:
        std::string echo(const std::string &s, unsigned int waitMs)
        {
            Platform::OS::SleepMs(waitMs);
            return s;
        }
    };

    unsigned int gEventCallbacks = 0;
    unsigned int gTimerCallbacks = 0;
    unsigned int gMessageFilterCallbacks = 0;
    RCF::ClientProgress::Action gAction = RCF::ClientProgress::Continue;

    void myCallback(
        std::size_t bytesTransferred,
        std::size_t bytesTotal,
        RCF::ClientProgress::Trigger trigger,
        RCF::ClientProgress::Activity activity,
        RCF::ClientProgress::Action &action)
    {

        switch (trigger)
        {
            case RCF::ClientProgress::Event:
                ++gEventCallbacks;
                break;

            case RCF::ClientProgress::Timer:
                ++gTimerCallbacks;
                break;

            case RCF::ClientProgress::UiMessage:

#ifdef BOOST_WINDOWS

                {
                    MSG msg = {0};
                    while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
                    {
                        if (msg.message == WM_QUIT)
                        {

                        }
                        else if (msg.message == WM_PAINT)
                        {
                            TranslateMessage(&msg);
                            DispatchMessage(&msg);
                        }
                    }
                }

#endif

                ++gMessageFilterCallbacks;
                break;

            default:
                RCF_ASSERT(0);
        }
        action = gAction;
    }

} // namespace Test_ClientProgress

int RCF_TEST_MAIN(int argc, char **argv)
{
    printTestHeader(__FILE__);

    using namespace Test_ClientProgress;

    std::string ip = util::PortNumbers::getSingleton().getIp();
    int port = util::PortNumbers::getSingleton().getNext();

#ifdef RCF_USE_BOOST_ASIO
    RCF::ServerTransportPtr serverTransportPtr( new RCF::TcpAsioServerTransport(port));
#else
    RCF::ServerTransportPtr serverTransportPtr( new RCF::TcpIocpServerTransport(port));
#endif

    RCF::ClientTransportAutoPtr clientTransportAutoPtr( new RCF::TcpClientTransport(ip, port));

    X x;
    RCF::RcfServer server(serverTransportPtr);
    server.bind( (I_X*) 0, x);
    server.start();

    std::string s0 = "asdf";
    std::string s;
    RcfClient<I_X> client(clientTransportAutoPtr->clone());

    s = client.echo(s0, 10);
    BOOST_CHECK(s == s0);

    RCF::ClientProgressPtr clientProgressPtr( new RCF::ClientProgress() );
    client.getClientStub().setClientProgressPtr(clientProgressPtr);

    {
        clientProgressPtr->mTriggerMask = RCF::ClientProgress::Event | RCF::ClientProgress::Timer | RCF::ClientProgress::UiMessage;
        clientProgressPtr->mTimerIntervalMs = 500;
        clientProgressPtr->mUiMessageFilter = QS_PAINT;
        // vc6 hack
        //clientProgressPtr->mProgressCallback = myCallback;
        clientProgressPtr->mProgressCallback = RCF::ClientProgress::ProgressCallback(&myCallback);

        gEventCallbacks = 0;
        gTimerCallbacks = 0;
        gMessageFilterCallbacks = 0;
        gAction = RCF::ClientProgress::Continue;

        s = client.echo(s0, 1000*5);
        BOOST_CHECK(gEventCallbacks > 0);
        BOOST_CHECK(gTimerCallbacks > 0);
        BOOST_CHECK(gMessageFilterCallbacks == 0); // no UI thread running anyway...
    }

    {
        clientProgressPtr->mTriggerMask = RCF::ClientProgress::Event;
        clientProgressPtr->mTimerIntervalMs = 500;
        clientProgressPtr->mUiMessageFilter = QS_PAINT;
        //clientProgressPtr->mProgressCallback = myCallback;
        clientProgressPtr->mProgressCallback = RCF::ClientProgress::ProgressCallback(&myCallback);

        gEventCallbacks = 0;
        gTimerCallbacks = 0;
        gMessageFilterCallbacks = 0;
        gAction = RCF::ClientProgress::Continue;

        s = client.echo(s0, 1000*5);
        BOOST_CHECK(gEventCallbacks > 0);
        BOOST_CHECK(gTimerCallbacks == 0);
        BOOST_CHECK(gMessageFilterCallbacks == 0); // no UI thread running anyway...
    }

    {
        clientProgressPtr->mTriggerMask = RCF::ClientProgress::Timer;
        clientProgressPtr->mTimerIntervalMs = 500;
        clientProgressPtr->mUiMessageFilter = QS_PAINT;
        //clientProgressPtr->mProgressCallback = myCallback;
        clientProgressPtr->mProgressCallback = RCF::ClientProgress::ProgressCallback(&myCallback);

        gEventCallbacks = 0;
        gTimerCallbacks = 0;
        gMessageFilterCallbacks = 0;
        gAction = RCF::ClientProgress::Continue;

        s = client.echo(s0, 1000*5);
        BOOST_CHECK(gEventCallbacks == 0);
        BOOST_CHECK(gTimerCallbacks > 0);
        BOOST_CHECK(gMessageFilterCallbacks == 0); // no UI thread running anyway...
    }

    {
        clientProgressPtr->mTriggerMask = RCF::ClientProgress::UiMessage;
        clientProgressPtr->mTimerIntervalMs = 500;
        clientProgressPtr->mUiMessageFilter = QS_PAINT;
        //clientProgressPtr->mProgressCallback = myCallback;
        clientProgressPtr->mProgressCallback = RCF::ClientProgress::ProgressCallback(&myCallback);

        gEventCallbacks = 0;
        gTimerCallbacks = 0;
        gMessageFilterCallbacks = 0;
        gAction = RCF::ClientProgress::Continue;

        s = client.echo(s0, 1000*5);
        BOOST_CHECK(gEventCallbacks == 0);
        BOOST_CHECK(gTimerCallbacks == 0);
        BOOST_CHECK(gMessageFilterCallbacks == 0); // no UI thread running anyway...
    }

    {
        clientProgressPtr->mTriggerMask = RCF::ClientProgress::Event;
        clientProgressPtr->mTimerIntervalMs = 500;
        clientProgressPtr->mUiMessageFilter = QS_PAINT;
        //clientProgressPtr->mProgressCallback = myCallback;
        clientProgressPtr->mProgressCallback = RCF::ClientProgress::ProgressCallback(&myCallback);

        gEventCallbacks = 0;
        gTimerCallbacks = 0;
        gMessageFilterCallbacks = 0;
        gAction = RCF::ClientProgress::Cancel;

        try
        {
            s = client.echo(s0, 1000*5);
            BOOST_CHECK(1==0);
        }
        catch (const RCF::Exception &e)
        {
            BOOST_CHECK(1==1);
            BOOST_CHECK(e.getError() == RCF::RcfError_ClientCancel);
            BOOST_CHECK(gEventCallbacks > 0);
            BOOST_CHECK(gTimerCallbacks == 0);
            BOOST_CHECK(gMessageFilterCallbacks == 0); // no UI thread running anyway...
        }
    }

    {
        clientProgressPtr->mTriggerMask = RCF::ClientProgress::Timer;
        clientProgressPtr->mTimerIntervalMs = 500;
        clientProgressPtr->mUiMessageFilter = QS_PAINT;
        //clientProgressPtr->mProgressCallback = myCallback;
        clientProgressPtr->mProgressCallback = RCF::ClientProgress::ProgressCallback(&myCallback);

        gEventCallbacks = 0;
        gTimerCallbacks = 0;
        gMessageFilterCallbacks = 0;
        gAction = RCF::ClientProgress::Cancel;

        try
        {
            s = client.echo(s0, 1000*5);
            BOOST_CHECK(1==0);
        }
        catch (const RCF::Exception &e)
        {
            BOOST_CHECK(1==1);
            BOOST_CHECK(e.getError() == RCF::RcfError_ClientCancel);
            BOOST_CHECK(gEventCallbacks == 0);
            BOOST_CHECK(gTimerCallbacks > 0);
            BOOST_CHECK(gMessageFilterCallbacks == 0); // no UI thread running anyway...
        }
    }

    return boost::exit_success;
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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