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FreeType on OpenGL ES (iPhone)

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4.75/5 (10 votes)
24 Nov 2010CPOL4 min read 86.5K   3K   27  
Faster, smarter and better looking fonts rendered with OpenGL ES
/***************************************************************************/
/*                                                                         */
/*  smooth.c                                                               */
/*                                                                         */
/*    FreeType anti-aliasing rasterer module component (body only).        */
/*                                                                         */
/*  Copyright 1996-2001 by                                                 */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#define FT_MAKE_OPTION_SINGLE_OBJECT

#include <ft2build.h>
#include "ftspic.c"
#include "ftgrays.c"
#include "ftsmooth.c"


/* END */

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Astronautz
Spain Spain
After working in the software industry for many years, I've started my own games company that specialises in strategy games for mobile platforms.

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