buildcomserversindotnet_src.zip
CSharpExeCOMServers
IDotNetClassFactory
clients
CPPClient01
Debug
ITestCSharpObjectInterfacesImpl01.exe
implementations
IDotNetClassFactory_Impl01
IDotNetClassFactory_Impl01.csproj.user
IDotNetClassFactory_Impl01.snk
interfaces
IDotNetClassFactory
IDotNetClassFactory.csproj.user
IDotNetClassFactory.snk
testobjects
implementations
ITestCSharpObjectInterfacesImpl01
App.ico
ITestCSharpObjectInterfacesImpl01.csproj.user
ITestCSharpObjectInterfacesImpl01.snk
interface
ITestCSharpObjectInterfaces
TestCSharpObjectInterfaces.csproj.user
TestCSharpObjectInterfaces.snk
ManagedCOMLocalServer
clients
CPPClient01
CPPClient01.ncb
implementations
ManagedCOMLocalServer_Impl01
App.ico
keyfile.snk
ManagedCOMLocalServer_Impl01.csproj.user
UsingStandardCOMInterop
clients
CPP
CPPClient01
implementations
SimpleCOMObject_CSharpExeImpl
App.ico
keyfile.snk
SimpleCOMObject_CSharpExeImpl.csproj.user
SimpleCOMObject
clients
CPP
CPPClient01
VB
VBClient01
FormMain.frm
MSSCCPRJ.SCC
VBClient01.exe
VBClient01.vbp
VBClient01.vbw
implementations
C#
SimpleCOMObject_CSharpImpl
KeyFile.snk
KeyFile.snk.bak_
SimpleCOMObject_CSharpImpl.csproj.user
CPP
SimpleCOMObject_CPPImpl
SimpleCOMObject_CPPImpl.def
SimpleCOMObject_CPPImpl.rgs
SimpleCOMObject_CPPImpl.vcproj.vspscc
SimpleCOMObject_CPPImpl1.rgs
SimpleCOMObject_CPPImplps.def
SimpleCOMObject_CPPImplPS.vcproj.vspscc
interfaces
SimpleCOMObject
Interop.SimpleCOMObject.dll
SimpleCOMObject.def
SimpleCOMObject.rgs
SimpleCOMObject.snk
SimpleCOMObject.vcproj.vspscc
SimpleCOMObject1.rgs
SimpleCOMObjectps.def
SimpleCOMObjectPS.vcproj.vspscc
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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"1 TYPELIB ""SimpleCOMObject.tlb""\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "TODO: <Company name>"
VALUE "FileDescription", "TODO: <File description>"
VALUE "FileVersion", "1.0.0.1"
VALUE "LegalCopyright", "TODO: (c) <Company name>. All rights reserved."
VALUE "InternalName", "SimpleCOMObject.dll"
VALUE "OriginalFilename", "SimpleCOMObject.dll"
VALUE "ProductName", "TODO: <Product name>"
VALUE "ProductVersion", "1.0.0.1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
/////////////////////////////////////////////////////////////////////////////
//
// REGISTRY
//
IDR_SIMPLECOMOBJECT REGISTRY "SimpleCOMObject.rgs"
IDR_SIMPLECOMOBJECT1 REGISTRY "SimpleCOMObject1.rgs"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_PROJNAME "SimpleCOMObject"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
1 TYPELIB "SimpleCOMObject.tlb"
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
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Lim Bio Liong is a Specialist at a leading Software House in Singapore.
Bio has been in software development for over 10 years. He specialises in C/C++ programming and Windows software development.
Bio has also done device-driver development and enjoys low-level programming. Bio has recently picked up C# programming and has been researching in this area.